GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

GameSpot: KOTOR 2=More of the same

Click here and disable ads!

GameSpot: KOTOR 2=More of the same

Review - posted by Vault Dweller on Tue 7 December 2004, 02:36:33

Tags: Obsidian Entertainment; Star Wars: Knights of the Old Republic II - The Sith Lords

GameSpot has posted a 3-page review of KOTOR II: Attack of the Clones. The clone here is the sequel itself as "chances are you'll feel like you've played this game before, only you'll swear it looked better the first time". The score is 8.5 with a penalty for graphics.


There's some added depth in The Sith Lords in the ability to create various useful items in labs or upgrade virtually all your existing equipment to make it more powerful, but you won't feel the need to take advantage of these systems very often, since you'll be finding so much new stuff everywhere you go. Another new system involves the ability to gain or lose influence with your traveling companions, depending on whether or not you tell them what they want to hear. Your influence will largely determine whether your allies will loosen their lips (or the equivalent) with regards to some of the most important aspects of their past. It's pretty subtle and basically not that different from how Knights of the Old Republic would allow you to try to persuade certain characters into telling you what you wanted to know, but it helps flesh out your relationships with your traveling companions a bit more. Also, once you regain your lightsaber--which takes a surprisingly long time, but there's a good sense of payoff as a result--you'll learn a variety of different fighting forms with the weapon, each suited to a different type of combat situation. These are good in theory, but don't have a particularly noticeable effect in practice.​
Hmm, sounds less than impressive so far.

Thanks, Lasakon

There are 45 comments on GameSpot: KOTOR 2=More of the same

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.056781053543091 seconds