Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Davie Walgrave does a 2004 wrap at HomeLAN Fed

Click here and disable ads!

Davie Walgrave does a 2004 wrap at HomeLAN Fed

Interview - posted by Saint_Proverbius on Wed 29 December 2004, 15:13:16

Tags: Larian Studios

HomeLAN Fed offers up a 2004 wrap up interview with David Walgrave of Larian Studios. They're the guys who made Beyond Divinity, by the way. Anyhoo, here's the disappointment question:

HomeLAN - What video or PC game that was released in 2004 that you played was the most disappointing and why?

David Walgrave
- I'm not going to name names, but a lot of games these days aren't challenging anymore. You don't need "skills" or practice anymore, just a lot of time to go from point A to point B (unhindered) and then the game ends. It's as if they forgot to implement a "Game Over" screen, and a lot of games aren't replayable because of that. People are always talking about how long it takes them to finish a game. I'd rather see people talking about how long a game still lasts after you've finished it. Working for a developer though, I do see the pro's and con's of both types of games...​

So, errr.. What kind of skills should a CRPG require of a player?

There are 15 comments on Davie Walgrave does a 2004 wrap at HomeLAN Fed

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.036638975143433 seconds