TheForce.Net analyzes KOTOR 2 incomplete state
TheForce.Net analyzes KOTOR 2 incomplete state
Editorial - posted by Vault Dweller on Wed 9 March 2005, 15:10:30
Tags: Obsidian Entertainment; Star Wars: Knights of the Old Republic II - The Sith LordsThe Force.Net has posted an editorial dedicated to pointing out all the missing elements in KOTOR 2: The Unfinished Business and blaming the evil publisher for these crimes against humanity.
Upon reaching the later events of KOTOR2, it becomes clearly evident that the game has suffered greatly from its short time in development. It's been uttered on forums around the internet but no major site has been willing to admit it or say it...LucasArts rushed this game onto shelves for holiday sales before it was ready to be released. The latter part of the game is clearly missing cut scenes, certain subplots and many elements of the main plot are left unresolved, gaping plot holes emerge that are never explained, supporting characters of the player character's party completely disappear from the game, never to appear again, with NO explanation as to where they are (evidence of these issues can be found by clicking on the hyperlinks that are provided at the bottom of the page). Bugs have ruined entire files, many gamers have reported constant crashes, having to restart the game entirely, quests that cannot be completed due to bugs, and a generally poor frame rate. The final cut scene, what some people have called a "cliff hanger" is lacking in even the slightest bit of resolve to be considered a cliff hanger.
One of the strongest pieces of evidence to support the accusations of the game's incompletion is a sub-plot involving G0T0 and Bao-Dur's remote droid. A conflict arises between the two in a video sequence that was left in game and yet a resolution is never shown on-screen.The G0T0 vs the Remote cutscene and the "Black Hawk Down" followed by "The Hawk is happily flying away" cutscenes clearly show the confused state of mind of the developers by the forced end of the project.
Spotted at: Blue's News
Upon reaching the later events of KOTOR2, it becomes clearly evident that the game has suffered greatly from its short time in development. It's been uttered on forums around the internet but no major site has been willing to admit it or say it...LucasArts rushed this game onto shelves for holiday sales before it was ready to be released. The latter part of the game is clearly missing cut scenes, certain subplots and many elements of the main plot are left unresolved, gaping plot holes emerge that are never explained, supporting characters of the player character's party completely disappear from the game, never to appear again, with NO explanation as to where they are (evidence of these issues can be found by clicking on the hyperlinks that are provided at the bottom of the page). Bugs have ruined entire files, many gamers have reported constant crashes, having to restart the game entirely, quests that cannot be completed due to bugs, and a generally poor frame rate. The final cut scene, what some people have called a "cliff hanger" is lacking in even the slightest bit of resolve to be considered a cliff hanger.
One of the strongest pieces of evidence to support the accusations of the game's incompletion is a sub-plot involving G0T0 and Bao-Dur's remote droid. A conflict arises between the two in a video sequence that was left in game and yet a resolution is never shown on-screen.
Spotted at: Blue's News
There are 17 comments on TheForce.Net analyzes KOTOR 2 incomplete state