Carsten talks English Fall
Carsten talks English Fall
Development Info - posted by Saint_Proverbius on Thu 7 July 2005, 22:26:50
Tags: Carsten Strehse; Fall: Last Days of GaiaIn a forum post on the Silver Style forums, Carsten Strehse has posted a little bit of info on getting The Fall in to the hands of people who speak English:
OK, here is the status:
- Yes, TF will be released in US, UK, Australia and all other English speaking territories. The game will also reach most parts of Asia.
- Yes, we already have partners for those territories.
- Yes, the English version will differ from the German one regarding some features. It will be the latest version (an advancement of the Extended Version if you want so).
- Yes, the release will be nearly simultaniously in the English speaking territories.
- No, we don't now the exact date, because it isn't that easy to coordinate the release on different continents. We are not EA (mercifully).
- No, the English master isn't finished yet.
- What's the reason for the long waiting time? We simply want to release a perfect polished game, that's it.
One thing we really want to say: Thank you for your patience!I've actually heard from a few people that the extended version isn't that bad. So, maybe there's a little hope that the English version will be enjoyable.
Thanks, Killzig!
OK, here is the status:
- Yes, TF will be released in US, UK, Australia and all other English speaking territories. The game will also reach most parts of Asia.
- Yes, we already have partners for those territories.
- Yes, the English version will differ from the German one regarding some features. It will be the latest version (an advancement of the Extended Version if you want so).
- Yes, the release will be nearly simultaniously in the English speaking territories.
- No, we don't now the exact date, because it isn't that easy to coordinate the release on different continents. We are not EA (mercifully).
- No, the English master isn't finished yet.
- What's the reason for the long waiting time? We simply want to release a perfect polished game, that's it.
One thing we really want to say: Thank you for your patience!
Thanks, Killzig!