Dungeon Lords teaches life lessons!
Dungeon Lords teaches life lessons!
Editorial - posted by Saint_Proverbius on Mon 3 October 2005, 19:43:50
Tags: Dungeon Lords; DW Bradley; Heuristic Park Inc.GamerDad has a rather quirky article about Dungeon Lords and the lasting impact it had on one of their staff members. Here's a bit of something close to the beginning:
He was getting frantic. So I talked to him, and asked him what he was doing. When he told me, I asked ‘would you rather have a poorly made and unfinished but ‘done' comic book when you r brother comes home, or an excellent comic still in progress that you can work on together'. He knew what I was talking about – I had mentioned that phrase many times in reference to an ‘open letter' I had sent to the developers and publishers of the game.
"That game hurt your feelings, didn't it Dad?"
"Yes, I guess it did"There you have it, D.W. Bradley makes games that leave deep emotional scars.
Spotted at: VoodooExtreme
He was getting frantic. So I talked to him, and asked him what he was doing. When he told me, I asked ‘would you rather have a poorly made and unfinished but ‘done' comic book when you r brother comes home, or an excellent comic still in progress that you can work on together'. He knew what I was talking about – I had mentioned that phrase many times in reference to an ‘open letter' I had sent to the developers and publishers of the game.
"That game hurt your feelings, didn't it Dad?"
"Yes, I guess it did"
Spotted at: VoodooExtreme
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