GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Oblivion world creation devairy at BethSoft

Click here and disable ads!

Oblivion world creation devairy at BethSoft

Game News - posted by Saint_Proverbius on Fri 10 March 2006, 20:04:44

Tags: The Elder Scrolls IV: Oblivion

For those interested in the landscape, tree, and other stuff being generated by the tools to be included with Oblivion, there's a multipage dev diary about just that on Bethesda's homepage. It's pretty exciting and a fun filled rollercoaster ride to read:

Tamriel is starting to come into focus. Using various height adjusting and vertex smoothing brushes (that work very similarly to those you might find in a 2D paint program such as Photoshop) we were able to push and pull the various vertices of the heightfield into a shape that is beginning to resemble a more natural, multi-featured landscape.​
Damn, that sounds like fun!

Spotted at: Blue's News

There are 42 comments on Oblivion world creation devairy at BethSoft

Gallery
Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.058036088943481 seconds