GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Multiplayer Oblivion mod alpha released

Click here and disable ads!

Multiplayer Oblivion mod alpha released

Mod News - posted by Saint_Proverbius on Mon 26 June 2006, 18:25:08

Tags: The Elder Scrolls IV: Oblivion

Just for kicks, some Aussie bloke decided to make a multiplayer mod for TES4: Oblivion. It's very, very early in it's release, so don't expect too much at this time. Here's what not to expect:

What can't MultiTES4 do?

At the moment, the following haven't been implemented: time/day/year synchronisation, quest sharing, deathmatch, cell/world synchronisation, err pretty much everything else you can think of. Console commands aren't blocked, either is fast travel. Animations aren't shared, neither is inventories or attributes. I wasn't kidding when I said it was the basics.​
Deathmatch?

Spotted at: Shack News

There are 27 comments on Multiplayer Oblivion mod alpha released

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.046734094619751 seconds