Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Gameguru Mania digs Neverwinter Nights 2

Click here and disable ads!

Gameguru Mania digs Neverwinter Nights 2

Review - posted by Role-Player on Mon 29 January 2007, 14:02:25

Tags: Neverwinter Nights 2; Obsidian Entertainment

Gameguru Mania has decided to review Neverwinter Nights 2, though it's more of a brief outlook. The reviewer awards it an 81% which must mean it's awesome, just awesome.

The party system has changed considerably from the original game. Instead of giving you full control of your main character and relegating the rest to the AI, you now have complete say as to what they do in every round of combat. Yeah, these companions can be directly controlled in combat and have their inventories manipulated by the player. Unfortunately, the game lacks any kind of global inventory management system, so every time you go to switch a character out of an active party, you need to spend a significant amount of time swapping around items to make sure everyone's ideally equipped.

Yes, who would have thought that party members have their own inventories?

Spotted at: RPG Watch

There are 19 comments on Gameguru Mania digs Neverwinter Nights 2

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.043212890625 seconds