The Citizen Kanes of video games
The Citizen Kanes of video games
Editorial - posted by Monolith on Sun 26 July 2009, 11:41:56
Tags: BioWare; Star Wars: Knights of the Old RepublicGamesradar features a list of video games that had as much of an impact on later games as Citizen Kane had on movies. They mention two RPGs, the first one is Ultima 3, the second one...Star Wars: Knights of the Old Repuplic.
Here's what they say about KotOR:
While some might credit KOTOR as birthing the idea of moral choices in games, the truth is that it wasn’t even close to being the first. In fact, everything it did was an evolution of earlier games by BioWare and Black Isle, including Baldur’s Gate, Neverwinter Nights, the Fallout series and Planescape: Torment. The difference is that KOTOR was able to couch its gameplay and plot-twisting decisions in an appealing 3D package, give its turn-based combat an action feel and wrap the whole experience up in what’s probably the best-loved take on Star Wars in the last 10 years.
So while its less-flashy PC predecessors might have already blazed the trail for KOTOR, it did what they couldn’t: achieve mainstream popularity, thereby ensuring scores of imitators and the mention of its name every time a game tries to inject good/evil decisions into its gameplay. Like Ocarina of Time, it didn’t so much break new ground as it combined things that had already been done into something smart and sprawling and new. Add one of the best game-story plot twists ever, and its status as an influential classic is undeniable.Yep, KotOR up there with Tetris, Sim City, Call of Duty 4 and...why isn't Halo on the list?
Spotted at: RPG Watch
Here's what they say about KotOR:
While some might credit KOTOR as birthing the idea of moral choices in games, the truth is that it wasn’t even close to being the first. In fact, everything it did was an evolution of earlier games by BioWare and Black Isle, including Baldur’s Gate, Neverwinter Nights, the Fallout series and Planescape: Torment. The difference is that KOTOR was able to couch its gameplay and plot-twisting decisions in an appealing 3D package, give its turn-based combat an action feel and wrap the whole experience up in what’s probably the best-loved take on Star Wars in the last 10 years.
So while its less-flashy PC predecessors might have already blazed the trail for KOTOR, it did what they couldn’t: achieve mainstream popularity, thereby ensuring scores of imitators and the mention of its name every time a game tries to inject good/evil decisions into its gameplay. Like Ocarina of Time, it didn’t so much break new ground as it combined things that had already been done into something smart and sprawling and new. Add one of the best game-story plot twists ever, and its status as an influential classic is undeniable.
Spotted at: RPG Watch