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KotOR diary #5 at RPG Vault

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KotOR diary #5 at RPG Vault

Preview - posted by Saint_Proverbius on Sat 28 December 2002, 08:47:23

Tags: Star Wars: Knights of the Old Republic

RPG Vault has posted Diary #5 for the in-the-works Star Wars: Knights of the Old Republic. This time, Lukas Kristjanson of BioWare is attempting to justify "magical items" and "artifacts" in the Star Wars based CRPG. Here's a bit:


It is not only possible, it is highly likely that unique weapons and other items have been produced and then forgotten over the millennia. The variation could have stemmed from a little known species that knew the secrets of coaxing just a little more power out of their droids, or from the customizations of an ingenious bounty hunter who liked his targets to die quick (but wasn't quite so good with jet-packs). Equipment in the Star Wars setting has always been represented as very personal and distinctive, like crankily unreliable getaway ships, or the lightsaber of a Jedi who has just completed training.​

So, we got D&D rules and now D&D style ancient weapons of ultimate doom.

There are 4 comments on KotOR diary #5 at RPG Vault

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