GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Mass Effect 2 - Overlord DLC Review

Click here and disable ads!

Mass Effect 2 - Overlord DLC Review

Review - posted by VentilatorOfDoom on Mon 21 June 2010, 19:34:33

Tags: BioWare; Mass Effect 2

The latest DLC entry for BioWares Mass Effect 2 receives the review treatment by Eurogamer scoring 8/10. Did BioWare put up an effort to increase their DLC quality which rivaled Bethesda's so far?


Overlord, the latest and largest of the Mass Effect DLC packs, is a mixed bag in the best possible way. It's a medium-sized adventure that never lets one gameplay element dominate for too long, leavening the expected duck-and-cover combat with openworld exploration and a dash of environmental puzzling, all wrapped up in a story that builds to a satisfying and pathos-heavy finale. It is almost exactly what you want from a low-priced downloadable add-on.
...
Where the DLC drops the ball is in the way your characters react to what happens, or rather don't react. At all. Shepherd gets dialogue in a handful of new cut-scenes, but with 12 potential companions to cater for, there clearly wasn't any budget for new voiceover work in-game.
While that may be understandable from a practical development standpoint, it's a noticeable omission as a player. The circumstances of the ending are such that characters like Jack, Mordin and Legion would certainly have something to say, but seeing them standing mute reminds you that they're just digital puppets, not the fleshed-out characters of the main game's storyline.
 
Spotted at: RPGWatch

There are 13 comments on Mass Effect 2 - Overlord DLC Review

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.074047088623047 seconds