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Avadon: The Black Fortress Info Package

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Avadon: The Black Fortress Info Package

Interview - posted by VentilatorOfDoom on Fri 5 November 2010, 19:07:10

Tags: Avadon: The Black Fortress; Jeff Vogel; Spiderweb Software

First of all, Jeff Vogel updated his Avadon: The Black Fortress Developer Diary, discussing the different classes. Excerpt:


"A blademaster is a true warrior. He is most comfortable in a massive suit of plate armor, wielding a sword and shield or a huge halberd, striding boldly into a crowd of foes and sending them flying with mighty blows. Blademasters are not subtle."

I've tried to stay away from some elements of the standard RPG archetypal class roles: the healer, the crowd control guy, the DPS, etc. But I do like tanks. I like the feeling of having big beefy warriors who stand tall and bear the brunt of the enemy attacks while the other characters stay back and do awesome things. It's not necessary to have a tank in Avadon, but it is a cool option for those who want it.

Blademasters can also stun foes if you get overwhelmed, and they do have the ability to heal themselves. Though they are tanks, I gave them the ability to stun and fling around foes as well to give playing them some variety.

Read the whole entry here.


Secondly Inside Mac Games provide a brief interview with Jeff:

FP: And last, but not least, what major changes are there between Avernum and Avadon on the combat side?

JV: Oh, it's very very different. It's a class-based system, where each class has its own suite of abilities. There is very little healing, and each ability can only be used every few turns, which means you have to use lots of different powers. Because of these changes, combat works very differently. I'm hoping for an experience with a lot of variety and "What power should I be using now?" tactical thought.

Spotted at: GB

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