The End of the World & Future of Fallout
The End of the World & Future of Fallout
Interview - posted by Jason on Fri 12 November 2010, 05:56:05
Tags: Fallout: New Vegas; Josh SawyerGuardian News recently caught the post-apocalyptic bug and turned to Obsidian's Josh Sawyer for a few PA questions.
What do you think are the key elements of any post-apocalyptic story?
The physical world in ruin is an absolute must. Even if there are pristine pockets, the world we know has to be broken apart. This can be reflected in nature: blasted trees, mutated plants, cracked earth, bizarre weather. It can most strikingly be shown through the destruction of everything humanity has created: cities in ruin, highways of empty cars, skyscrapers with every window blasted out.
That ruin also has to extend to human society. Fallout: New Vegas shows post-2077 society at its most structured and ordered, but the Mojave Wasteland is still engulfed in chaos and warfare. Without order and under duress, human nature quickly turns very bleak. It's that grim search for light in the darkness that I think many people find compelling.And speaking of Fallout: New Vegas...
How do you see the Fallout series developing after New Vegas in terms of your post-apocalyptic vision? Do you see a future in which the society devolves even further? Do you have new environments you'd like to explore?
Given that so far the Fallout series has been pretty specific to certain parts of America, I think there are a lot of different ways to go with future titles. Despite featuring the New California Republic, Fallout 2 dealt with the idea of a human society that had gone naturalistic and tribal in an isolated area, much like the children in Mad Max: Beyond Thunderdome. There could also be an examination of an even more advanced society, or a story set in a different part of the world. Many of Fallout's core values are particularly American, so certain settings could be hard, but I personally think it could be interesting to see some other locations.
Spotted at: Planet Briosafreak
What do you think are the key elements of any post-apocalyptic story?
The physical world in ruin is an absolute must. Even if there are pristine pockets, the world we know has to be broken apart. This can be reflected in nature: blasted trees, mutated plants, cracked earth, bizarre weather. It can most strikingly be shown through the destruction of everything humanity has created: cities in ruin, highways of empty cars, skyscrapers with every window blasted out.
That ruin also has to extend to human society. Fallout: New Vegas shows post-2077 society at its most structured and ordered, but the Mojave Wasteland is still engulfed in chaos and warfare. Without order and under duress, human nature quickly turns very bleak. It's that grim search for light in the darkness that I think many people find compelling.
How do you see the Fallout series developing after New Vegas in terms of your post-apocalyptic vision? Do you see a future in which the society devolves even further? Do you have new environments you'd like to explore?
Given that so far the Fallout series has been pretty specific to certain parts of America, I think there are a lot of different ways to go with future titles. Despite featuring the New California Republic, Fallout 2 dealt with the idea of a human society that had gone naturalistic and tribal in an isolated area, much like the children in Mad Max: Beyond Thunderdome. There could also be an examination of an even more advanced society, or a story set in a different part of the world. Many of Fallout's core values are particularly American, so certain settings could be hard, but I personally think it could be interesting to see some other locations.
Spotted at: Planet Briosafreak
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