Dead State Design Update
Dead State Design Update
Development Info - posted by VentilatorOfDoom on Tue 25 October 2011, 10:39:29
Tags: Dead State; DoubleBear ProductionsThis Monday Brian shares some examples of scavenged info (journals, data items) you might encounter in-game.
<span>Two weeks ago we had a poll where everyone voted on what they wanted to see in last week's update. This being the internet, cats inevitably won. So, as promised, this week we're posting a bit of game fiction, which came in second in our poll. This piece you're about to read was used as the original vision doc to help visualize the gameplay. It's not spoiling anything, so don't worry about it giving away any plot points. It's more indicative of scavenged info (journals, data items) you might find in the game than dialogue, but it should give you a bit of a window into our day-to-day approach and morale system. </span>
<span>Read the rest here.</span>
<span>Two weeks ago we had a poll where everyone voted on what they wanted to see in last week's update. This being the internet, cats inevitably won. So, as promised, this week we're posting a bit of game fiction, which came in second in our poll. This piece you're about to read was used as the original vision doc to help visualize the gameplay. It's not spoiling anything, so don't worry about it giving away any plot points. It's more indicative of scavenged info (journals, data items) you might find in the game than dialogue, but it should give you a bit of a window into our day-to-day approach and morale system. </span>