Bethesda: Making Games for the PC Gamers
Bethesda: Making Games for the PC Gamers
Game News - posted by VentilatorOfDoom on Fri 23 December 2011, 18:03:52
Tags: Bethesda Softworks; The Elder Scrolls V: SkyrimModders fix it.
God, I love modders. I’m pretty sure that everyone has noticed slowdowns when entering Skyrim’s cities and where there are a lot of NPC’s. Have you ever wondered what was the culprit and caused that performance hit? Apparently, it was due to un-optimization as modder Arisu released a mod – that is currently compatible only with the 1.3.10 version of Skyrim – that offers up to 40% performance boost on both high-end and low-end machines. And get this right; it really does work. So yeah, this is a must-have mod for every Skyrim player.
As the modder described:
“This patch will improve your frame rate by up to 40% in all CPU-dependent situations, i.e. especially in cities.It works mostly by rewriting some x87 FPU code and inlining a whole ton of useless getter functions along the critical paths because the developers at Bethesda, for some reason, compiled the game without using any of the optimization flags for release builds.”
So, they forgot to flag their compiled executable for those optimizations. Shit happens. Endearing, if you're thinking about it.
Thanks, racofer.
God, I love modders. I’m pretty sure that everyone has noticed slowdowns when entering Skyrim’s cities and where there are a lot of NPC’s. Have you ever wondered what was the culprit and caused that performance hit? Apparently, it was due to un-optimization as modder Arisu released a mod – that is currently compatible only with the 1.3.10 version of Skyrim – that offers up to 40% performance boost on both high-end and low-end machines. And get this right; it really does work. So yeah, this is a must-have mod for every Skyrim player.
As the modder described:
“This patch will improve your frame rate by up to 40% in all CPU-dependent situations, i.e. especially in cities.It works mostly by rewriting some x87 FPU code and inlining a whole ton of useless getter functions along the critical paths because the developers at Bethesda, for some reason, compiled the game without using any of the optimization flags for release builds.”
Thanks, racofer.
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