Sword of Fargoal 2: Sequel to 1982 C64 Roguelike Kickstarted
Sword of Fargoal 2: Sequel to 1982 C64 Roguelike Kickstarted
Game News - posted by Crooked Bee on Wed 19 September 2012, 15:36:49
Tags: Jeff McCord; Kickstarter; Sword of Fargoal; Sword of Fargoal 2Old developers coming out of the woodwork? Here's the most 'oldschool' case so far: a Kickstarter campaign for Sword of Fargoal 2, sequel to a roguelike game released in 1982 for the Commodore 64 and VIC-20, by the original creator. You can have a look at the original Sword of Fargoal at Mobygames. I admit I haven't played it, but it looks pretty good for its time.
The Kickstarter aims to "reimagine" the original game and significantly expand on it.
The game is 80% complete, so they're asking for only $50,000 (with more than $10,000 already collected), promising lots of equipment, 4 customizable character classes, and interactive dungeon environments in which "you’ll be able to pick locks, break containers, unlock items, burn items, create chain reaction explosions, ‘tinker’ to make your own traps, and change your environment in other cool ways."
$15 gets you a PC/Mac/Linux copy of the game. $8 gets you an iOs copy. Sword of Fargoal 2's art style is cartoony, and you can see whether it's your thing or not on the Kickstarter page.
Thanks teapot
The Kickstarter aims to "reimagine" the original game and significantly expand on it.
[A] vocal contingent of Fargoal fans have demanded MORE. A reimagining of the game — with more spells. More monsters. More traps. Better graphics. More music. Animation. New characters types. New quests. A new dungeon-generation system, and much more. Basically to keep the fun and excitement of the original, but reinvent the game for 2012 & 2013, with more depth and rich gameplay; more adventure, exploration, mystery; plus new character classes.
That’s why we’re embarking on this quest to make Sword of Fargoal 2 — all new from the ground up.
That’s why we’re embarking on this quest to make Sword of Fargoal 2 — all new from the ground up.
The game is 80% complete, so they're asking for only $50,000 (with more than $10,000 already collected), promising lots of equipment, 4 customizable character classes, and interactive dungeon environments in which "you’ll be able to pick locks, break containers, unlock items, burn items, create chain reaction explosions, ‘tinker’ to make your own traps, and change your environment in other cool ways."
$15 gets you a PC/Mac/Linux copy of the game. $8 gets you an iOs copy. Sword of Fargoal 2's art style is cartoony, and you can see whether it's your thing or not on the Kickstarter page.
Thanks teapot
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