GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Torment Kickstarter Update #17: What's Next?

Click here and disable ads!

Torment Kickstarter Update #17: What's Next?

Game News - posted by Infinitron on Sat 6 April 2013, 23:57:42

Tags: inXile Entertainment; Kevin Saunders; Torment: Tides of Numenera

The first post-funding Torment: Tides of Numenera Kickstarter update has been published. The folks at inXile haven't counted all of their money yet, but they already have plans on what to do next. It looks like that final 4.5 million dollar Stronghold stretch goal may yet be attainable. I quote:

So, What’s Next?

Colin and I are meeting today and tomorrow to plan the next steps before he returns to Michigan on Monday. We’ll send an Update on Monday with the final totals and some additional information about add-ons and the PayPal store. As before, the majority of the team at inXile HQ continues to charge forward on Wasteland 2.​

Meanwhile, after a short break to recover from the intense past couple months, our Torment pre-production team will be moving ahead. We’ll be looking at the gross total of funds raised and determine how much we project for the development budget (i.e., taking into account the fees and costs of physical goods and fulfillment). Over the upcoming weeks, we’ll be developing our plan for Torment and better establishing the scope of the game. Meanwhile, we’ll also be working more on the creative and design aspects of the game, in preparation to fully engage the writers later this year.​

Stronghold and the $4.5M Stretch Goal

We don’t have the final PayPal numbers yet, but we expect to be far short of the $4.5M Stretch Goal. (While Torment’s budget will be bolstered by the generous $200K total in contributions from Brian Fargo and Steve Dengler (@dracogen), these aren’t included in the Stretch Goal calculations. The Stretch Goals were set with these contributions already considered – that is, the $200K sum didn’t apply to determining whether or not we reached any given Stretch Goal. But all of it will be applied to creating a better game and help counterbalance the impact of fees and dropped pledges.)​

Many backers have asked about the “Stronghold” that was at the $4.5M Stretch Goal, however. At your request and suggestion, what we’ll do is allow all PayPal contributions through the end of April to count toward determining whether or not we reached this goal. On Monday, we’ll tell you exactly how far we have left to go and through the end of the month we’ll provide more frequent updates on tumblr and Facebook about progress toward that $4.5M goal.​

If we do make it by the end of April 30th, we’ll declare that final Stretch Goal achieved! In this case we would include the Stronghold, designing it to fit the flavor of Numenera and to fully support Torment’s themes and narrative.​

I guess that means we can run our fundraiser until April 30th. Have you done your part, citizen?

There are 19 comments on Torment Kickstarter Update #17: What's Next?

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.052821159362793 seconds