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Kevin Saunders

Kevin Saunders


There are 57 articles associated with this tag:


6-Apr-2020 [Interview] Matt Chat 447: Kevin Saunders on Knights of the Old Republic II, His Early Career and His Legacy
30-Mar-2020 [Interview] Matt Chat 446: Kevin Saunders on Mask of the Betrayer and Storm of Zehir
23-Mar-2020 [Interview] Matt Chat 445: Kevin Saunders on Torment: Tides of Numenera, Part Two
16-Mar-2020 [Interview] Matt Chat 444: Kevin Saunders on Torment: Tides of Numenera
31-Oct-2015 [People News] Torment Kickstarter Update #49: Kevin Saunders leaves inXile, replaced by Chris Keenan
14-Aug-2015 [Game News] Torment: Tides of Numenera Alpha Systems Test Launched
13-Aug-2015 [Game News] Torment Kickstarter Update #46: Kevin on Sagus Cliffs and UI, Adam on Character Generation
23-Jun-2015 [Game News] Torment Kickstarter Update #44: Kevin on Production, Adam on Fettles, Colin on Lore
3-Jun-2015 [Interview] Interview with Kevin Saunders and Colin McComb at PC Invasion
21-May-2015 [Preview] Torment Kickstarter Update #42: New Gameplay Video - "A World Unlike Any Other"
26-Mar-2015 [Game News] Torment Kickstarter Update #40: Nathan Long on Companion Design
2-Mar-2015 [Company News] TSI's Gateway will let you transfer characters between Seven Dragon Saga, Torment and Shadowrun
29-Jan-2015 [Development Info] Torment Kickstarter Update #38: Environment Art, and an Introduction to the Obsidian Dialogue Editor
9-Dec-2014 [Game News] Torment Kickstarter Update #37: New hires, alpha systems testing, and the Oasis of M'ra Jolios
29-Oct-2014 [Game News] Torment Kickstarter Update #36: Gullet Stretch Goal Funded!
10-Oct-2014 [Game News] Torment Kickstarter Update #34: Kevin on the Stretch Goal, Adam on Advancement, Colin on Ossiphagan
29-Sep-2014 [Editorial] RPG Codex Report: Wasteland 2 Release Party
19-Jul-2014 [Interview] Torment: Tides of Numenera Interview at GRY-Online
20-Jun-2014 [Interview] "Ultimate Torment Interview" at Rock Paper Shotgun, Part Two
17-Jun-2014 [Interview] "Ultimate Torment Interview" at Rock Paper Shotgun, Part One
13-Jun-2014 [Game News] Torment Kickstarter Update #31: Game delayed to Q4 2015 + Preproduction, technology and lore updates
28-Jan-2014 [Game News] Torment Kickstarter Update #28: Pillars of Eternity Tech, Inventory & Loot Mechanics
21-Dec-2013 [Game News] Torment Kickstarter Update #27: Pre-Holidays Report from the Torment Triumvirate
18-Dec-2013 [Interview] Italian Torment Interviews: Chris Avellone and Kevin Saunders
7-Dec-2013 [Game News] Torment Kickstarter Update #26: Turn-Based Combat Wins
21-Nov-2013 [Game News] Torment Kickstarter Update #25: Combat System Vote!
6-Nov-2013 [Game News] Torment Kickstarter Update #24: Tides, Combat Systems and Q&A
26-Sep-2013 [Game News] Torment Kickstarter Update #22: On Companions, Crafting, Crises and more
7-Aug-2013 [Interview] Brian Fargo and Kevin Saunders talk Torment with Rock Paper Shotgun
25-Jun-2013 [Interview] Interview with the Torment Triumvirate at Gamestar.ru
13-Jun-2013 [Interview] "How to make a Torment game" - Mega-Interview with Kevin Saunders and Adam Heine at Iron Tower
30-May-2013 [Game News] Torment Kickstarter Update #20: Progress Report from the Torment Triumvirate
24-Apr-2013 [Game News] Torment Kickstarter Update #19: Pre-pre-production, Shanna Germain on Numenera, and other stuff
9-Apr-2013 [Game News] Torment Kickstarter Update #18: Assorted Administrative Details
6-Apr-2013 [Game News] Torment Kickstarter Update #17: What's Next?
5-Apr-2013 [Game News] Torment Kickstarter Update #15: Animated Second Screenshot, Colin McComb Q&A
3-Apr-2013 [Game News] Torment Kickstarter Update #14: Tony Evans On Combat, Vision Doc and HOLY CRAP Another Screenshot?!
2-Apr-2013 [Game News] Torment Kickstarter Update #13: Animated Screenshot, Final Stretch Goals
29-Mar-2013 [Game News] Torment Kickstarter Update #11: Nathan Long, Unified RPG Engine, Second City, and 2D Backgrounds!
27-Mar-2013 [Interview] Torment Interview at GameBanshee
26-Mar-2013 [Game News] Torment Kickstarter Update #10: Mur Lafferty video and a ton of add-ons
22-Mar-2013 [Game News] Torment Kickstarter Update #9: Chris Avellone!
21-Mar-2013 [Game News] Torment Kickstarter Update #8: George Ziets Video, Pat Rothfuss Stretch Goal, and much more
18-Mar-2013 [Interview] "A lot of faith, and a good head for risk": How two men risked their livelihoods for a new Torment
16-Mar-2013 [Game News] Torment Kickstarter Update #7: Adam Heine explains more about the Tides, and other sundry updates
13-Mar-2013 [Game News] Torment Kickstarter Update #6: Meres, Castoff's Labyrinth and Brian Mitsoda!
12-Mar-2013 [Game News] Torment Kickstarter Update #5: Monte Cook Explains It All
10-Mar-2013 [Interview] Info about Torment's Tides and Combat at VG247
9-Mar-2013 [Game News] Torment Kickstarter Update #4: Legacies and Cults
8-Mar-2013 [Game News] Torment Kickstarter Update #3: ZIETS ZIETS ZIETS
7-Mar-2013 [Game News] Torment Kickstarter Update #2: Stretch Goals
4-Mar-2013 [Game News] Torment Kickstarter media blitz begins: Campaign to launch on March 6th, Chris Avellone endorses
12-Feb-2013 [Interview] Torment 2 Interview with Brian Fargo, Colin McComb and Kevin Saunders at Dagon's Lair
7-Feb-2013 [Game News] Kevin Saunders explains what the Tides are in "Tides of Numenera"
9-Jan-2013 [Interview] inXile's Torment successor officially announced on RPS, will use Monte Cook's Numenera setting
22-Dec-2012 [Game News] Former Obsidian Developers Tell About Cancelled Projects
3-Dec-2012 [People News] Ex-Obsidian Kevin Saunders Joins inXile as Project Director, Probably on New Torment Game

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