Heroes of a Broken Land Updated to Alpha 0.6.0
Heroes of a Broken Land Updated to Alpha 0.6.0
Development Info - posted by Crooked Bee on Mon 24 June 2013, 16:07:29
Tags: Heroes of a Broken LandHeroes of a Broken Land, the multiple party indie RPG you may remember, has seen a good deal of progress since we last posted about it, having just been updated to alpha 0.6.0:
If you're a fan of first person turn- and party-based RPGs, you may want to give Heroes of a Broken Land a try. The developer also wants your feedback:
So if you have any preferences, now is the time to voice them!
Alpha 0.6.0 is out, with lots of updates!
http://wingedpixel.com/heroes-of-a-broken-land/- New Recruits – you can now select the class of Lv1 recruits, plus new recruits now have the chance of special traits – both positive and negative.
- Rescue Parties – Party death is no longer final, you can now form rescue parties and retrieve your fallen heroes by finding their final resting place and returning them to town
- Level Up – you now control how character attributes are assigned on level up, giving more control over your player’s progression
- Improved quest system with a new quest log, this will allow for better, more complex quests, including a more involved main quest.
- A new playable race: The Golem. Golems are not living creatures, they are built-to-order automatons that you can customize for your needs.
- Loot quality and quantity rates have been tuned, so you should be getting better treasure more often
- Plus lots of minor and major fixes to the game
If you're a fan of first person turn- and party-based RPGs, you may want to give Heroes of a Broken Land a try. The developer also wants your feedback:
Heroes of a Broken Land is still in Alpha, but the core gameplay is quickly solidifing, and I think the current version is fairly representative of the final product - at least gameplay wise. The graphics are being improved, especially the hero portraits, and an updated will be released soon. I do really want to get as much feedback on the general gameplay and especially mid and late game balance.
So to all you rpgamers who enjoy M&M or Wizardry style dungeon crawling, but haven't tried out HOBL please do. In all honestly the opinions of the fans of classic dungeon crawlers are really important to me! As a solo developer actually tesing all the various party combinations especially at higher levels is pretty much impossible, so any feed back is very much appreciated.
So to all you rpgamers who enjoy M&M or Wizardry style dungeon crawling, but haven't tried out HOBL please do. In all honestly the opinions of the fans of classic dungeon crawlers are really important to me! As a solo developer actually tesing all the various party combinations especially at higher levels is pretty much impossible, so any feed back is very much appreciated.
So if you have any preferences, now is the time to voice them!
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