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Pillars of Eternity Kickstarter Update #72: Release date, stretch goals cancelled, plus a ton of art

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Pillars of Eternity Kickstarter Update #72: Release date, stretch goals cancelled, plus a ton of art

Game News - posted by Infinitron on Wed 12 February 2014, 01:19:54

Tags: Obsidian Entertainment; Pillars of Eternity; Rose Gomez

Today's Pillars of Eternity Kickstarter update, written by another member of Obsidian's seemingly endless army of young producers, is low on text, but compensates for that with lots of art. It does (finally) officially announce the game's postponed release date - Winter 2014. It also announces that Obsidian's plans for funding additional stretch goals have been abandoned.

Hello everyone! My name is Rose Gomez - I'm the newest Producer on Pillars of Eternity. I'll be handling a lot of the Kickstarter related duties for the game from here on out. I've been working at Obsidian Entertainment for a little over three years now. My previous titles include South Park: The Stick of Truth and the Fallout: New Vegas DLCs. I'm thrilled to be able to work on Pillars of Eternity and can't wait to interact more with all of you in the coming months.

For this update, we've got some awesome new character, area, and concept art that we're excited to show. However, before we get to the art, we wanted to officially update everyone that we are looking good to release Eternity by Winter 2014. So, look forward to getting your hands on Pillars of Eternity later this year.

Our next update will be all about Pillars of Eternity lore by Eric Fenstermaker.

Stretch Goals

After much discussion and consideration of the poll on our forums we have decided not to pursue any additional stretch goals. Rest assured that the team is working hard on completing the game and including our current stretch goals.

Surveys

Our designers are working hard to implement the designs that our higher tiered backers have come up with. If you have a survey that needs to be filled out, please do so by March 31st. It's important that you get your surveys completed by the deadline because we are closing in on Alpha quickly. The team needs ample time to get your content into the game. We can't guarantee your in-game contribution will make it into the game if you are late. This includes inn/tavern designs, adventurer party designs, portraits, NPCs, and items/weapons, so make sure you get your idea in before the deadline! You can fill out your surveys on our Backer Portal after you've finished managing your pledge. They can be found on your account page under the Surveys tab.

Worried that your design won't fit into Pillars of Eternity lore? Not sure if you want that innkeeper to be an Orlan or an Aumaua? Take a peek at the Pillars of Eternity Wiki to get some inspiration or clarification on the world.
As for art, like I said, there's a lot of it. There's godlike heads and portraits, and concept art and an in-engine render of the Druid's cat form (Jasede brofisted this). As usual, however, the area screenshots are the most impressive of the lot:


That's an interior from an area called Ondra's Gift, which I believe we've seen before. There's also an additional screenshot of a blacksmith's shop, location unknown.

There are 68 comments on Pillars of Eternity Kickstarter Update #72: Release date, stretch goals cancelled, plus a ton of art

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