Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 14,269
There's nothing you can do to avoid that, you can't take cover (that actually allows you to still see the enemy), you can't fight defensively, you don't get any defensive bonuses from having a solid shield wall. All you can do is having buffs out the ass at any time, as many as your level allows for.
Problem is not exactly here. In BG you can very easy have from -1 to -6 AC to every of your fighters almost from the beginning of the game.
It's been a while since I've played BG but I think that kind of AC would require having full plate on them. Not available early game unless some kind of meta game exploit. Also probably (tower) shield which due to the fact that you can't switch between shield and ranged weapons meant it's a hugely undesirable option given the amount of trash mobs which are prime auto attack targets.
Having two fighters charge in with shields and one-handed weapons, who delivers damage on the low levels when you almost can't hit shit? Thieves with shortbows? Your level 2 mages with magic missile? You can do some CC in every mob encounter but that again means you'll have to rest spam.
Slings, son, slings. Receives strength bonus to damage.