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Escape From Tarkov

Discussion in 'General Gaming' started by Executr, Dec 23, 2015.

  1. Executr Arbiter

    Executr
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    Looks STALKER-ish. MMO, though...
     
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  2. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
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    Seen it before, but never heard of it being advertised as MMO. How exactly is it MMO? Isn't it like DayZ?
     
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  3. MrJohnson Educated

    MrJohnson
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    Well it looks better than most of the DayZ-Clones. Wonder if it turns out to be good - hope it's not massive p2w.
     
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  4. It's AbsolutSoft, who claim being indie but their main investor is this guy:
    [​IMG]

    This will definitely go p2w, maybe a little later on.
     
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  5. Major Malfunction Arcane

    Major Malfunction
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    Always liked these sort of presentations:



    Unintelligible for non-Russian speakers until minute 47. :lol:

    Trailer at the end, here it is in HD:

     
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  6. GrainWetski Arcane

    GrainWetski
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    Real shame this isn't a STALKER-esque singleplayer FPS.
     
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  7. toro Arcane

    toro
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  8. Gerrard Arcane

    Gerrard
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    Basically an autism simulator like DayZ.
     
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  9. toro Arcane

    toro
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    Edit: Lightning looks great.
     
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  10. This could have been a good single player shooter, men
     
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  11. Ivan Arcane

    Ivan
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    we got STALKER for that
     
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  12. toro Arcane

    toro
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  13. CyberWhale Arcane

    CyberWhale
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    This looks incredibly good for a game built on top of Unity engine. It's probably running on HAL9000 tho.
     
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  14. toro Arcane

    toro
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  15. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    STALKER is far too janky to be a truly great single-player shooter. Even running at 144 FPS on my G-Sync rig, every STALKER game feels like it was cobbled together from junk parts.

    Fun games taken as a whole, but not particularly good shooters.
     
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  16. francisbaud Novice

    francisbaud
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    I was keeping an eye on this title since MMO + FPS is not something we see often, knowing that they're using Unity however is a big disappointment. It's very difficult to modify multipurpose engines to achieve something like supporting dozens or hundreds of players on screen, that's why I guess many studios build their engine in-house so it does exactly what it's expected to do (drawing a very high number of objects, players, projectiles, VFX, etc. in the case of MMOs).

    We'll see how it plays out but I doubt they will achieve to get sufficiently high performances on this engine when there are more than a few players around. Especially considering that first-person shooters is the type of games in which performant engine / server tech is most important.
     
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  17. United Nations Legion

    United Nations
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    Tarkov looks like complete utter shit.

    It's not even an updated STALKER, the visuals and game mechanics have taken about 10 steps back.

    At least STALKER had an interesting setting and atmosphere for the heavily flawed gem that it was.
     
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  18. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    The point I was trying to make is that STALKER's actual first-person shooter mechanics are mediocre at best. I'm not defending Escape from Tarkov or implying that STALKER, as a whole, is bad or not fun.

    New Vegas' game and RPG mechanics are trash because they were designed by Bethesda, but it's still a fantastic game. The principle here is similar.

    Put your minds at ease, Russian fanfaggots—I'm not besmirching the honor of literally the only good game ever developed by Russians.
     
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  19. United Nations Legion

    United Nations
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    Russian??

    Ukrainian.

    [​IMG]
     
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  20. Blaine Cis-Het Oppressor Patron

    Blaine
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    Grab the Codex by the pussy
    Same thing. :troll:
     
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  21. Gerrard Arcane

    Gerrard
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    How does it feel to be this retarded?
     
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  22. spectre Arcane

    spectre
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    So, they've been letting first vawes of backers into the open beta, first come, first served.

    Myself, I'm very much on the fence. While the gunplay and gunporn indeed looks superb (multiple ammo types, differentiation between elevated and low mount for aimpoint T1... I think I just came a little), and there appears to be a genuine feeling of adrenaline rush when putting hard-earned equipment on the line, especially in the beginning, there isn't a lot of content to work with.
    People are bitching about bots being frustrating to play against. Some of those are probably call of doodists that need to rethink their plays, but all in all, it looks like it could use a lot more spit and polish.

    Still, the price looks way too steep, especially with added tax and transfer fees. Some sort of demo would go a long way here, since it's still a freaking pre-beta.
    Not to mention the typical server issues. Foks in Australia and Kwa must be pretty pissed by this.
     
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  23. Ranarama Learned

    Ranarama
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    I just don't buy indie multiplayer games at all. There's never any point - even if you do find a server it'll be dead. Especially games that split their launch with EA.
     
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  24. spectre Arcane

    spectre
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    Isn't that the eventual fate of almost every multiplayer game out there? Question is, will it be dead before it launches? They're promising quite a bit of content.
    Still, regarding the dead servers, it appears to be the opposite, as their current infrastructure just barely handles the current traffic. There's plenty of buzz on their forums about problems with server load.

    However, this game isn't really competing with any EA title, it's totally different audience.

    Oh fuck it, I think I'm just gonna cave. Will report later.
     
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  25. Plisken Learned

    Plisken
    Joined:
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    theres an old thread in the MMORPG section, but it really belongs in this section since it is most certainly not an MMO.



    For those not familiar, EFT is essentially dayz without the zombies and more focus on gun porn and what not. Gameplay is instanced into "raids" with you equipping gear before hand, either looted from other players, in game containers or bought from NPC stores. From there it is your typical loot n shoot affair in what is essentially a deathmatch.

    The good: Tarkov is very much a hardcore shooter, unforgiving as hell. The implementation of various "realism" features are done very well, without being obnoxious or autistic as they often are in games of this genre. The weapon sounds are great, and firefights are very visceral. Tarkov gets the blood pumping in a way that most shooters are simply incapable of doing these days.

    The bad: Tarkov's level designers suck at their job, there are currently 4 maps and with the exception of one, they are all uninteresting, and with the exception of none of them they all make really questionable design choices.

    The game is very much gear based currently, which means people who've been playing long have absolutely gargantuan advantages simply for having played longer and unlocked the better gear. It is beyond frustrating to get the drop on some clueless idiot or terrible shot, and have him win the confrontation simply because his gear tanked your useless ammo.

    Movement system is clunky - almost - almost as bad as ArmA 2's. Once again we have a tactical FPS with a bunch of movement techniques that you will never use because they are too clunky to operate in a pinch, but additionally the classic maneuvers like peeking are also implemented in a way that makes them of questionable utility (you barely lean and trying to improve the situation often just ends up walking you out of cover entirely. The alternative system which is a "step out" involves pressing two keys and you have to aim before you do it otherwise you can't at all. Like i said, clunky)

    The ugly:

    Unity engine. It really is a fucking turd. Can developers please stop making games on this and UE4, they both look like shit and run worse. Your gay little survival games and "cinematic" adventure games are bad enough, but trying to play pvp centric FPSes with dips below 30 fps is intolerable.

    Network issues galore - lag, desync, disconnections, errors. Its a real mess currently. The situation is significantly improved from what it was just a few months ago, but it still often becomes unplayable. Games like these tend to develop a cult like fanbase that will stick its head in the sand and downplay or even deny these issues happen, which is exactly what is happening on the EFT communities right now.

    Questionable dev cycle - the devs have currently labelled it a "closed beta" with plans to head into the "open beta" very soon - despite not at all being feature complete, and lacking all the necessary infrastructure. This has been a source of much controversy and suspicion.


    tl;dr Save your money and don't bother yet.
     
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