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*redacted*

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Third Reich from the Sun
1) Follow through the incredibly big and spiraling ramp downwards into the unknown, seeking the visible but faint light at the bottom of the chasm.
 

ElectricOtter

Guest
4. Questions acquire knowledge, and knowledge is power. Also this update was really funny.
 

SoupNazi

Guest
I'd say option 2, clearly if we follow him to the source of the light, we get the powers of popamole - which will then make us even more superior on the battlefield when our enemies do not take cover.
 

WhiskeyWolf

RPG Codex Polish Car Thief
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4) Ask questions first... we can always shoot him later.
 

DwarvenFood

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Atlantic Accelerator
Strap Yourselves In Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
4) ask question and establish a sense in him that we are in fact intelligent beings worth keeping alive.

even though our pride and patriotism runs strong in us, the sense of self-preservation cannot truly be eradicated for even in ubermensch there is still some mensch.

ps. i love this thread
 
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Ulminati

Kamelåså!
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DiNMRK
A thirst for knowledge, superior discipline, blond hair and blue eyes are all valued traits of the master race. We will question this ünter-being and learn what we can to stranghten the Vaterland.

Option 4, full steam ahead!
 

anus_pounder

Arcane
Joined
Mar 20, 2010
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Yiffing in Hell

"Who are you?"
"What do you want?"
"Why are you here?"
"Do you have anything worth living for?"

Option.1 Only through the power of bloom can we hope to survive ITZ.
 
Self-Ejected

Ulminati

Kamelåså!
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DiNMRK
To embrace Bloom is to embrace Popamole. Since we haven't time to erect a proper gas chamber, we'll have to settle for ventilating the mutant with mausers. It was probasbly part jew anyway.

Option 5.
 
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Jack

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Yondo
Insert Title Here
I vote for option 5.
Always shoot first and ask questions later.
 

DwarvenFood

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Strap Yourselves In Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
3] The Bloom is less terible than invoking the unspeakable, and loosing all reason. Maybe the Bloom will help the Reich ? I do not see that happen by unleasing more Mythos.
 

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