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KickStarter Underworld Ascendant, the Ultima Underworld successor - now in BETA - coming November 15th

Discussion in 'General RPG Discussion' started by Infinitron, Nov 24, 2015.

  1. Infinitron I post news Patron

    Infinitron
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  2. Mustawd Self-Ejected

    Self-Ejected
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  3. DawnrazorDCLXVI Learned

    DawnrazorDCLXVI
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    I only got 2-3 minutes before it crashed. It is set up as an untextured obstacle course, room by room like Portal. I was bumping objects, and highlighting was annoying.
     
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  4. Infinitron I post news Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Can you post the email they sent you (with personal information and the Steam key/download link/whatever removed if you want)?
     
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  5. Visperas Learned

    Visperas
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    Video? Very curious about this.
     
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  6. Infinitron I post news Patron

    Infinitron
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    https://www.othersideentertainment.com/forum/index.php?topic=925.msg15674#msg15674

     
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  7. Zep Zepo Titties and Beer Patron Repressed Homosexual

    Zep Zepo
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    Divinity: Original Sin
    Gamespot: ONLY CRASHED ONCE, 10/10. GOTY!

    IGN: ...YELLOW HIGHLIGHTING ON OBJECTS..., 9.5/10 (We wish highlighting was more green)

    Infinitron Codex: LOL ZEPO. I THINK SOMEONE IS PLAYING! CODEX RPG OF YEAR!

    Zep: Sad, sad, sad.

    Zep--
     
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  8. DawnrazorDCLXVI Learned

    DawnrazorDCLXVI
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    As I said, I am doing this in professional capacity. I cannot say anything more in detail.
     
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  9. Infinitron I post news Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    areyoukiddingme.jpg

    Guess I'll have to wait for Nekot to show up.
     
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  10. Zep Zepo Titties and Beer Patron Repressed Homosexual

    Zep Zepo
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    Divinity: Original Sin
    "Advertising Plant" detected for DawnrazorDCLXVI

    Sounds like some Quarter to Three forum tag
    Or
    Maybe Broken Forum tag
    I remember...

    Zep--
     
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  11. DawnrazorDCLXVI Learned

    DawnrazorDCLXVI
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    For everyone that supported UA, check your backer account. Your key should be in there. :)

    I am not plant. I have been a member since 2002, in some form or another.
     
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  12. Ash Arcane

    Ash
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    I'm extremely confused. Is this a Looking Glass-styled game, or not? Why would a prototype not be an early version of the first/any level they drop you in to go and explore and experiment, Underworld style? It's been what, a year and a half since Otherside formed, so there should definitely be something substantial done by now.
     
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  13. Doctor Sbaitso SO, TELL ME ABOUT YOUR PROBLEMS. Patron

    Doctor Sbaitso
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    It's not a game at this point, no. It is pretty clearly positioned as a systems test. IMO they are being smart about it, since any sort of gaminess at all would cause the half-wits to freak the fuck out.
     
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  14. DawnrazorDCLXVI Learned

    DawnrazorDCLXVI
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    Well, there were no texturing on the walls and ceiling. It looked like Otherside put together an obstacle course. My only complaint was it felt too scripted, with each puzzle having nearby set pieces.

    I think the prototype was supposed to be one nook in the abyss, so I am not certain beyond that. So far, it is very linear. I am dubious this resembles the end game.
     
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  15. Ash Arcane

    Ash
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    I wouldn't mind an obstacle course as a nook in the Abyss. I very much enjoy linear gameplay if it is old school-engaging, and as a change of pace it could add some great variety to the Underworld. However, we are simply not seeing or hearing enough about the core Underworld/Looking Glass experience, which is after all why we are here. I am curious as to what their vision for this project truly is, because it currently isn't very clear to me. Remember this is meant to be a successor to Ultima fucking Underworld, truly a fine piece of art & design.
     
    Last edited: Nov 25, 2015
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  16. Mustawd Self-Ejected

    Self-Ejected
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    Hmmm, you are not jcd.


    Might I suggest another avatar?


    [​IMG]
     
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  17. Nekot-The-Brave Prestigious Gentleman Arcane Patron

    Nekot-The-Brave
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    So, playing the prototype was pretty fun, but also really really fucking tedious (mainly just walking up stairs, everything else was p.cool).

    Please keep in mind that I fucked up some (most) of the image capturing, so I couldn't really get the full screen of what's going on, but I've got some of the more important aspects in there.

    Show Spoiler

    So we've got the start of the 'playground', no NDA or anything.
    [​IMG]
    I had a screen shot of the girl's arms, since you can see them, but it got fucked up.

    I walked around, learned some spells and made the door catch on fire.
    [​IMG]
    In the room past there, there's a couple rope bridges, which I promptly destroyed.
    [​IMG]
    After opening a door using some kind of spell combination, I reached the chasm, or 'the ultimate challenge'
    [​IMG]
    They have us collecting bunnies :retarded:
    [​IMG]
    There's a door in a different room where you have to deal with the bar in the way, which I did and also fucked up the metal chain too =P
    [​IMG]
    After propelling myself across the chasm (and accidentally setting on fire the wooden platforms which made them fall down into the lava), I finish the playground (and didn't find all the collectibles).
    [​IMG]


    I had fun, but climbing up the stairs is abysmal.

    Hopefully they fix the stair climbing aspect p.soon :negative:
     
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  18. Excommunicator Arcane

    Excommunicator
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    This is something that pisses me off when I read these developer insight types of things, whether indie, kickstarter or AAA. For all the profundity they talk, you'd never know this sort of thought process went into the end product.
     
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  19. Ash Arcane

    Ash
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    Zep is going to have a field day with this. All those stock unity primitives. :D

    It makes sense for prototyping purposes, but I was under the impression the prototype was going to be an expansion of what was shown months before with the shadowbeast etc. I guess this is just to be used for pure systems and physics testing perhaps.
     
    Last edited: Nov 25, 2015
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  20. Doctor Sbaitso SO, TELL ME ABOUT YOUR PROBLEMS. Patron

    Doctor Sbaitso
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    I don't recall that messaging. It is good news that the team is focused on systems and mechanics. The less aesthetically pleasing the better, lest the flea brains freak out over shaders FFS.
     
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  21. Nekot-The-Brave Prestigious Gentleman Arcane Patron

    Nekot-The-Brave
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    I finally got all the collectibles. I kinda gamed the one at the bottom of the lava pool. The parachute or w/e spell allows an object to go downward (very slowly) along with manipulating the object with your hands, you can push yourself over towards the bunny in the room down there, it just requires precision.
     
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  22. Excommunicator Arcane

    Excommunicator
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    You've completed the sequence? What's the verdict? Does it feel scripted? Intuitive? clever? innovative?
     
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  23. ghostdog Prestigious Gentleman Arcane Patron

    ghostdog
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    So, you ascend from the Underworld into office space ?

    :thumbsup:
     
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  24. Infinitron I post news Patron

    Infinitron
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  25. Nekot-The-Brave Prestigious Gentleman Arcane Patron

    Nekot-The-Brave
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    Casting the float spell on ropes makes them spazz out erratically and hilariously causing very unintended (or intended) chaos.

    Show Spoiler

    [​IMG]
     
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