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Recent content by NotTale

  1. Dragon Age: Inquisition Pre-Release Thread

    It's the readers who are too moronic to use a numerical score system properly. Yes or no at least is cleared than a 7 or 8.
  2. Dragon Age: Inquisition Pre-Release Thread

    http://www.gamestar.de/videos/specials,20/dragon-age-inquisition,78807.html I'm not going to strain myself trying to recall college German in real time for the entire bit, so someone translated for me. Apparently the ending isn't as good as DAO. "I killed the dragon, the kingdom is saved...
  3. Dragon Age: Inquisition Pre-Release Thread

    It's always disappointing when a promising relationship ends badly.
  4. The Mass Effect 3/BioWare Thread

    God damnit, Gaider.
  5. Dragon Age: Inquisition Pre-Release Thread

    http://www.gameinformer.com/b/features/archive/2013/08/26/bioware-39-s-vision-for-the-future-of-rpgs.aspx Featuring Casey Hudson! I still can't see his face without wanting to punch it. What a lying twat. Not a healthy reaction from me, I admit.
  6. Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

    I somehow doubt that Sawyer's intent is to let a build be viable when it's functions are intentionally eschewed. Put all points in swords, then only use a rifle.
  7. Shadowrun Shadowrun modules

    Yes, you can move them. It's operated by triggers. You have to assign a tag to the props (and maybe even an interaction, if I recall), and then you trigger them to move using a script under the props category. The campaign uses this several times, such as to replace an object when it's...
  8. Dragon Age: Inquisition Pre-Release Thread

    I don't mean the entire game was the same. I mean the wound system.
  9. Dragon Age: Inquisition Pre-Release Thread

    I can't remember anything about DA2 to be honest with you. But I expect it was the same as DA:O.
  10. Dragon Age: Inquisition Pre-Release Thread

    Superficially similar. They're probably going to continue using the wound system, but the difference between Dragon Age wounds and P:E's penalty is a matter of significant degrees.
  11. Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

    It sounds pretty much exactly like 4e, though I wish that didn't sound like slander. 4e's biggest problem was how it handled classes, not defenses.
  12. Torment Torment: Tides of Numenera Pre-Release Thread [ALPHA RELEASED, GO TO NEW THREAD]

    For recent well-known turn based games, you're pretty much looking at Civ and XCOM. I'm sure they could mention Arcanum, ToEE, or even Geneforge, but then the article writers and half the readers wouldn't know what the hell they're talking about.
  13. Torment Torment: Tides of Numenera Pre-Release Thread [ALPHA RELEASED, GO TO NEW THREAD]

    It's probably one of the least consistent systems of magic. In the movies, it's some telekinesis, limited ESP, and lighting from showoffs. In the EU, it's whatever makes the villain of the day look super awesome. We're probably getting on a tangent here, but still I think that's what makes it...
  14. Dragon Age: Inquisition Pre-Release Thread

    I took it as them saying they need to rebuild their brand. Which is true. Rebuild it "how" is the pertinent question to these parts. As a respectable RPG developer with hardcore appeal or just recovering their recent status as softcore RPG developer with waifu appeal. Or maybe he's just saying...

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