Stabwound
Arcane
- Joined
- Dec 17, 2008
- Messages
- 3,240
commie said:Rather than just play an 'evil' character, why not also have in a game an examination of why 'Necros the Necromancer' became so butthurt as to want to take over and/or destroy the world? I'd love to see decent motivation for the big bad in games.
The game could trace the rise to power of the evil hero from fallen good guy or lowly minion until his eventual victory over his/her enemies.
This... would be an awesome game if done correctly. There's a huge difference between that, and Dragon Age style "evil" where you either choose to do the "good" or "bad" thing. Being "evil" in most games is more like being an asshole, not being evil. Commander Shephard punches a bitch in the face. That's not evil, it's just being an asshole.
I want to play a game that shows the progression of the main character into the ultimate evil guy. Maybe a terrible example for this forum, but Voldemort from the Harry Potter books comes to mind. You read about him being a "normal" kid and his eventual progression to getting into the dark magic and eventually becoming pure evil. You eventually understand exactly how and why it all happened.
A game where you play a character like that could be awesome. I'm really surprised there hasn't at least been an indie game like this. If I were a game developer I'd start working on this right now.