Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

The Witcher Officialsky Witcherovda 2 Impressiovna Threadskaia

Self-Ejected

Excidium

P. banal
Joined
Aug 14, 2009
Messages
13,696
Location
Third World
grotsnik said:
Excidium said:
Something really odd happened between the two games, maybe we'll have a DLC explaining how Geralt lost his insatiable lust?

Nah, there's Ves, too.
Ah, sorry. That's two then. ;)

I went Iorveth's path so didn't see her tight ass again after Act 1.
 

made

Arcane
Joined
Dec 18, 2006
Messages
5,130
Location
Germany
And WTF is with the cutscenes where you control different characters all of a sudden? First Triss (which already was ridiculous, because using one dialogue line as Triss added a skillpoint TO GERALT), but then Rosh, now some king... what's that supposed to add to the game? It fucking breaks my immersion.
Bros, help me, I'm supposed to give this 10/10 but the game is seriously starting to piss me off.
 

Phelot

Arcane
Joined
Mar 28, 2009
Messages
17,908
Excidium said:
phelot said:
BROS LET US VCUT THE BULLSHIT AND GET DOWN TO WHAT EVERYONE WANTS TO KNOW ABOUT THIS GAME. WE NEED TO MAKE A COMPENDIUM OF ALL THE SEX YOU CAN DO AS WELL AS HOW TO DO IT.

SO FAR I HAVE ONLY SEEN TRISH NAKED, BUT SHE IS A SKANK THAT USES TOO MUCH SPRAY ON TAN AND THAT ONE IS A GIVEN.

NOW YOU WILL LIST ALL SEX SCENES AND HOW TO GET THEM. NO SPOILER TAGS, WE NEED AS MUCH HARDNESS AS POSSIBLE.

ALSO ARE THERE ANY LIQUIDS IN THIS GAME THAT ARE SEEN? ANY SEXUAL BYPRODUCTS?

GO.
Don't be misguided by the fact that every woman in this game looks like a pornstar, the only important NPC you get to fuck is Triss. You actually see Phillipa in some lesbian domination scene but you just stand there and watch for a bit.

Something really odd happened between the two games, maybe we'll have a DLC explaining how Geralt lost his insatiable lust?

: x
 

Havoc

Cheerful Magician
Patron
Joined
Nov 1, 2009
Messages
5,520
Location
Poland
Grab the Codex by the pussy Insert Title Here RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker Pathfinder: Wrath
made said:
And WTF is with the cutscenes where you control different characters all of a sudden? First Triss (which already was ridiculous, because using one dialogue line as Triss added a skillpoint TO GERALT), but then Rosh, now some king... what's that supposed to add to the game? It fucking breaks my immersion.
Bros, help me, I'm supposed to give this 10/10 but the game is seriously starting to piss me off.

Seriously?
are%20you%20serious.png
 

made

Arcane
Joined
Dec 18, 2006
Messages
5,130
Location
Germany
Ya, srsly. Are you gonna tell me it's good game design for an RPG to have the player control random NPCs every once in a while for the heck of it?
 

Havoc

Cheerful Magician
Patron
Joined
Nov 1, 2009
Messages
5,520
Location
Poland
Grab the Codex by the pussy Insert Title Here RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker Pathfinder: Wrath
made said:
Ya, srsly. Are you gonna tell me it's good game design for an RPG to have the player control random NPCs every once in a while for the heck of it?

1. Not Random. 2. You can see some of the plot that Geralt can't and isn't mindblowing (Henselt/Stennis) or helps you chose what info you want (Triss). I admit, the part with Iorweth/Roche was strange but short. 3. Why not?
 

a budda

Arbiter
Joined
Nov 21, 2008
Messages
1,099
made said:
Ya, srsly. Are you gonna tell me it's good game design for an RPG to have the player control random NPCs every once in a while for the heck of it?
it made sense with the ghosts but otherwise, WTF?
 
Joined
Mar 18, 2009
Messages
7,336
BelisariuS.F said:
http://www.eurogamer.net/articles/2011-05-24-cd-projekt-defends-witcher-2-difficulty

This is getting ridiculous. The game really isn't even that hard. Shit, I went through the prologue, the supposedly hardest part, without any talent upgrade or potion use because I didn't figure out how to meditate until I reached Flotsam. That was on HARD. After that it only got easier and easier. Last challenging fight was kingslayer in chapter 1, never had a tough fight since, and I'm at the end of chapter 2.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,872,658
Multidirectional said:
I agree about getting to control other characters. Total bullshit.

Me too, this is retarded in rpgs. Especially in rpgs with no party.

http://www.eurogamer.net/articles/2011-05-24-cd-projekt-defends-witcher-2-difficulty

What the fuck, they have to defend the difficulty from the "i mash buttons but cant win" crowd?
Today I beat the Operator in act 3, the battle was tough as fuck but fair and rewarding, both in loot and satisfaction.
Fuck console kids.
 

gromit

Arcane
Joined
Jan 31, 2005
Messages
2,771
Location
Gentrification Station
MicoSelva said:
True, Gaiman is good, but he did not create a 'series' per se.
Uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh Sandman?
And then right into his spinoff books and Mike Carey's Lucifer.
 

lefthandblack

Arcane
Joined
May 5, 2006
Messages
1,287
Location
Domestic Terrorist HQ
I just finished my first playthrough yesterday.

The things that I loved about it, I really loved. The things that I hated about it, I really hated.
<fanboy>
Technically, the game is excellent. I never had one crash*. This is easily the best looking game that I have played to date. I was able to max out almost everything while maintaining smooth and consistent performance on a three year old GPU. It's hard to believe that they can squeeze so much detail out of aging hardware without any slowdowns, somehow they pulled it off. I think every other developer needs to learn something from this game, optimization matters.

*I did encounter one quest that bugged out to a black screen, it's a known issue that will no doubt be fixed in a patch. Compare this with how often most modern games bug out or crash, especially so soon after release.

The sound and music range from good to great. I've read some complaints about some of the voice acting, but I disagree. I thought that all of it was excellent.

I haven't read the novels, so speaking strictly as a fan of the games, the narrative makes sense and the characters are all believable and full of personality. The RP options are plentiful and well done.
</fanboy>

<skyway>
Now we get to the gameplay mechanics which is where I really had a love/hate thing going on.
Alot of people are bitching about the combat difficulty and I was among them at the beginning until I figured out what the problem was. The problem isn't that the combat is too hard, it's that the controls are counterintuitive. For instance, one of my biggest gripes is the fact that you can't sidestep or simply move back without completely changing direction. The sticky targeting system would go from frustrating to manageable just by adding this ability. IMO this is a step backwards in that it feels like I'm playing a PS1 game. If they had left everything as is and simply added the ability to jump back without changing direction it would work wonders. Once I trained myself to think in terms of their controls instead of my instinct the game became much less frustrating, though I still had a nagging voice in the back of my head screaming "WHY?!!"

You can only drink potions in mediation, unfortunately most of the hard fights happen just before an unskippable cutscene*, so the only way that you know that you need to prepare with potions is after you reload after you have just had your ass handed to you because you were not properly prepared.
It's already been said, but I'll say it again: We already have toxicity to keep from spamming potions.
There's that voice again, "WHY?!!".

* Yes, they ARE unskippable, you can skip through scenes with dialogue, but others (tentacles anyone?)
are unskippable.

- Fuck OTE, but you can turn those off so I'll give them a pass on that.

- The minigames SUCK, of course most minigames suck so that's on par with everyone else. I was disappointed however that the one decent minigame from the first game (dice poker) was hit with the multiheaded dick of immersion, completely fucking it up in the process.

- I'm really sick of boss fights. Boss fights have become a worn out cliche that needs to die. Especially the "Whack/shoot the X" variety.

- The UI for anything but the HUD is an abomination. This could have been mitigated somewhat by allowing you to switch between screens without closing everything first.

- Doors suck, everyone knows why.

- You can jump and climb, but only where X marks the spot. Just like Alpha Protocol, lovely.
</skyway>

It looks like my dislikes outnumber my likes, but they really don't. It's just that my bitches stick out in my mind more. Overall, I think it's a great game but one that could have been so much better if some things had been done differently.
 

meh

Educated
Joined
Dec 31, 2010
Messages
349
Lesifoere said:
Lol, Joe Abercrombie. Dude tries too hard; Best Served Cold is more palatable than First Law trilogy, but that's mostly because it is hysterical--entirely unintentionally.

At least he tries! I liked all his books. Glokta & Calder :love:
 

Frau Bishop

Erudite
Joined
Aug 16, 2005
Messages
2,147
Location
Mitten im Vaterland
BelisariuS.F said:
http://www.eurogamer.net/articles/2011-05-24-cd-projekt-defends-witcher-2-difficulty
"I think the most common misunderstanding is that most people compare our 'normal difficulty' to other games' 'normal difficulty'," he continued.
I wonder how this could have happend. What are these folks thinking, comparing a TW2 game setting to every other game they ever played and expecting it to work in about the same way. Fools!

"Since we are a hardcore game, we do require a hardcore approach on the 'normal' skill. The 'easy' skill is basically for the guys who want to take it light.
So basically vanilla has no normal mode. And hardcore is the new insane.
Maybe they should let someone else make the public statements. Dunno.
 
Joined
Aug 6, 2008
Messages
7,269
If only there was some booklet somewhere, that contained all of the information necessary on how skills and abilities work in the game. Someone should think of doing something like that in the future.

Oh, and Penny Arcade is shit.
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
LOL at people who think cutscenes can't be skipped. RTFM, eh?

Grunker said:
Flying Spaghetti Monster said:
Penny Arcade is shit.

+++++this

Shit art, shit "humor," shit everything. Writers are douchebags on top of that.
 

ironyuri

Guest
Lesifoere said:
LOL at people who think cutscenes can't be skipped. RTFM, eh?

Grunker said:
Flying Spaghetti Monster said:
Penny Arcade is shit.

+++++this

Shit art, shit "humor," shit everything. Writers are douchebags on top of that.

Not just RTFM for cutscenes, but RTFM in general.

I didn't RTFM and I still know how to use bombs, traps, blocks, potions etc from reading tooltips and intuition of what the game wants me to do.

Fuck.

I also played ALOT of TW1... but the changes are enough that it's worth learning everything. I mean shit, the tooltips are saved in your fucking journal as tutorials so if you don't RTFM you can go there. WHO THE FUCK ARE THESE PEOPLE?
 

Toffeli

Atomkrieg, ja bitte
Patron
Joined
Feb 24, 2011
Messages
1,559
Location
Nordic Mongolia
Wasteland 2
lefthandblack said:
You can only drink potions in mediation, unfortunately most of the hard fights happen just before an unskippable cutscene*, so the only way that you know that you need to prepare with potions is after you reload after you have just had your ass handed to you because you were not properly prepared.

Which ones? I can remember about three fights.

You can drink potions before the first Letho fight, if you tell Iorveth you want to take care of something else. (Yesterday on my second playthrough finished it no potions or oils in second try, on hard of course). There's the opening battle of the second chapter and draugir fight later in the same chapter. The last fight against Letho is the third, but it's easy and skippable, besides it's the right thing to do, since you don't gain anything from killing him. Except revenge.
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,947
Project: Eternity
I have a question regarding the act 3 fight with

SheDraQ

How did you manage to defeat her? I prevailed by spamming Quen and slashing the beastie when it was clutching the tower's top. She successfully counterattacked 90% of the times. That was fucking infuriating :x

I hear that you can hit the thing when she

breaths fire on you

but my strikes never reach her. All I can do is use igni/bombs to deal some minor damage.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom