Dexter
Arcane
- Joined
- Mar 31, 2011
- Messages
- 15,655
Demo week is still available for a day.
Tried Desperados III, cool enough but seems a bit too hand-holdy (Tutorials for everything and it even reminds you to Quicksave every minute with a timer at the top of the screen and sometimes even large ingame prompts..., there's a Minimap displaying every single enemy and friendly on the ESC Menu, there's a highlight key that marks every enemy red and friendly green etc.) and a bit janky since it's a Unity game and kinda feels like one. I remember the graphics of the first game to be a bit more distinct and gritty too, since they were 2D drawings.
Ghostrunner: Unreal Engine game in a cool-looking Cyberpunk world, very fast paced Melee-shooter with lots of walljumping and some Trial-and-Error platforming. Recommend turning off Blur. I liked this one. Not a terribly long Demo.
The Dungeon of Naheulbeuk: French Turn-based RPG with 7 distinct characters. Tits!
Lotsa different Status effects, penalties, afflictions, To-Hit chances, backstabbing etc. based on position of characters, full/half cover similar to X-Com, no health regen between combats, combat wounds when incapacitated, unconsciousness on critical hits, immobilization. Initiative combat table at the top of the screen, turn delay, resistances, different combat stances, opportunity attacks, waypoint moving, environmental destruction, unique character skills and support boni, Retreat/Reinforcements/Elites in battle. Every character can up his Attributes on Levelup and gain Active and Passive Skills.
Wishlisted! If you want to try a relatively intricate TB RPG this is your choice. Relatively long Demo:
Tried Desperados III, cool enough but seems a bit too hand-holdy (Tutorials for everything and it even reminds you to Quicksave every minute with a timer at the top of the screen and sometimes even large ingame prompts..., there's a Minimap displaying every single enemy and friendly on the ESC Menu, there's a highlight key that marks every enemy red and friendly green etc.) and a bit janky since it's a Unity game and kinda feels like one. I remember the graphics of the first game to be a bit more distinct and gritty too, since they were 2D drawings.
Ghostrunner: Unreal Engine game in a cool-looking Cyberpunk world, very fast paced Melee-shooter with lots of walljumping and some Trial-and-Error platforming. Recommend turning off Blur. I liked this one. Not a terribly long Demo.
The Dungeon of Naheulbeuk: French Turn-based RPG with 7 distinct characters. Tits!
Lotsa different Status effects, penalties, afflictions, To-Hit chances, backstabbing etc. based on position of characters, full/half cover similar to X-Com, no health regen between combats, combat wounds when incapacitated, unconsciousness on critical hits, immobilization. Initiative combat table at the top of the screen, turn delay, resistances, different combat stances, opportunity attacks, waypoint moving, environmental destruction, unique character skills and support boni, Retreat/Reinforcements/Elites in battle. Every character can up his Attributes on Levelup and gain Active and Passive Skills.
Wishlisted! If you want to try a relatively intricate TB RPG this is your choice. Relatively long Demo:
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