no health regen between combats
Safe to assume you'll need many health potions?
You find them in loot chests or from combat, but you can't binge on them. I gave my chars HP pots when they were very wounded and was always at around 9 (you start the game with 10 afaik), and you also need them in combat to revive incapacitated allies with if you have one Quick-slotted on a characters belt.
The Hand of Merlin: Cosmic Horrors in Medieval Britain. Merlin wants the player to venture to Jerusalem to save the world. Supplies are used while traveling (one per turn). Random encounters per turn. Every character and enemy has HP and Armor, the second of which regenerates after combat. If your party dies a new one undergoes the journey.
Interesting, but the bit I played seemed a bit boring. I stopped playing after my first party got wiped and I was supposed to start again from the beginning.
VR Demos:
Paper Beast: Holy fuck. Not sure one can call it a game, but it's impressive how much they got out of relatively simple landscape and interaction. You walk around a valley following a huge paper animal and can grab and throw stuff, including the "animals" - also terrain deforms and changes around you, think From Dust and then a windstorm starts all around you. And the sound...
Blunt Force: Very disappointing and broken. The game has some nice Unreal assets that look very good, but everything from level transitions to interactions is pure jank and close to broken in the Demo build.
Rinlo: 3rd person Adventure Platformer, not that much to say about it either very positive or negative, relatively unremarkable. It has a crafting and lockpicking mechanic I guess and there's some interesting puzzles. Moss this ain't. They could improve a lot with relatively minor changes though.
Naau: The Lost Eye: Made by Turks with some broken English and "issues" and Bugs. Visual design isn't bad though.
Pleasant Surprises: Ghostrunner, The Dungeon of Naheulbeuk, Paper Beast
Relative Disappointments/Expected Better: Iron Harvest, Desperados III, Blunt Force