2/28
Undermine 4/4
Undermine is probably my favorite twinstick roguelike, surpassing The Binding of Isaac. I've had little frustrations with previous titles, Enter the Gungeon repeats not only its rooms but the combat encounters as well. Undermine re-uses its rooms but it mixes up the encounters. The itemization is strong, never do I feel like I've been dealt a cheap hand and consider my current run a "welp, just get money and die run." The combat is fantastic, bolstered by great enemy design. The game has 4 biomes with unique enemies and a boss for each floor. The artstyle is great, very reminiscent of 2D Zelda. Movement is thankfully also on point. You have a jump button that serves as a dodge and that is also utilized during puzzle/trap rooms to great effect. Also, a nite quality of life feature, is a passive item that you get early on that allows you to sprint within cleared rooms. This mitigates the needs for a teleport feature that I was craving during the early hours and thought perhaps the devs dropped the ball here. In sum, I can't find anything really to complain about. I'm having a blast and I've never been truly frustrated or questioned a design decision.
TLDR: great presentation, great item progression (I estimate most will acquire most power-ups after a solid dozen hours), fantastic enemy design, great combat/movement mechanics (bolstered by itemization). A must-play for fans of the modern twinstick roguelikes, e.g. The Binding of Isaac, Enter the Gungeon.
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Undermine was fucking great, a friend recommended it to me and Children of Morta (haven't played that yet though) Undermine is not quite as good as BOI imo, but it's 1 upped on the 'this is zelda' 2d dungeon crawling that I apparently need in my life.
Most runs are very fair, though sometimes you will get fucked over with zero keys/bombs for like 5 floors for no reason at all, which can be gay.
Great game.
To contribute to the thread I'm playing a game that is a bees dick from being a idle game called Loop Hero.
Seriously, the game pretty much plays itself, you can't control the combat, you can place tiles, and equip your doll with better gear, but that's pretty much it.
Your strength comes from upgrading your town and unlocking more mcguffins in the modern tradtiion of 'roguelikes'.
Can't really recommend it, It's pretty grindy and I'm going to finish it mainly out of spite at this stage, most of my enjoyment has been swearing at a boss after beating it.
You might also think the graphical style gives you eye cancer as well.