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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Nikanuur

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LannTheStupid

1) I've realized the part of your nick now. I mean is it really....
2) I was in no way criticising the game while saying the stuff about the bombs. I like WotR very much, all these epic scale RPG's are my blood-group. Also I've realized that Owlcat has nothing to do with that, because the setting has been here for a long time. At least I suppose that in the original Wrath of the Righteous demons ran around rampantly as well.
 

Nikanuur

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The bug I've been suffering from the most is trying to cast Cure X Wounds in TB combat. You waste one turn and one cast in order to cast it on the next turn.
Yeah, I am playing mostly RTwP but TB mode is another can of bugs altogether.

But I still had experienced at least one hilarious bug with TB - it always sets as default combat mode whenever I restart the game. Of course, there is an option to do exactly that in game settings, but I do not have it switched on, I've checked.

It almost like this game tries to imply something :obviously: about my preferences.
I'm not trying to demean your report, but honestly, the number of bugs I've encountered per 30 hrs of gameplay is one. And it is a graphic glitch from one of the capes. Sometimes few pixels from it stretch over 1/4 of screen for a flicker of time.
 

Rafidur

Learned
Joined
Sep 12, 2019
Messages
411
Is lich fun? Is i good?

Yeah to both.

I can see 2 viable builds: some sort of shapeshiftin', chargin' death knight (pick the damage, -str on natural attacks, and the damage on each charge hit, and a way of getting pounce).

OR

Favored metamagic extend, the "buff lasts 24 hour" feats, and when your caster level hits... 25? you can give your entire team undead immunities and DR for 24 hours then support with spells like this

Om2nXbk.png


Which aoes for 465 damage once megamagiked, despite the description. All buffs like haste, greater invis, etc will last 24 hours. Having the whole team under haste and greater invis is funny because you can let them loose in real time on a map and most shit will run away as as your dudes spread out and slaughter the poor terrified demons.

Summons are good early but not worth the actions of your lich late game. Even pre-casted with all the feats the best they can be is meatshield at this point.

I'm running 24 hour buffs lich with sorcerer, though grey-fur might be better (if you can legendary proportions THEN turn them undead).
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
14,793
Location
Frostfell
Is lich fun? Is i good?

Yeah to both.

I can see 2 viable builds: some sort of shapeshiftin', chargin' death knight (pick the damage, -str on natural attacks, and the damage on each charge hit, and a way of getting pounce).

OR

Favored metamagic extend, the "buff lasts 24 hour" feats, and when your caster level hits... 25? you can give your entire team undead immunities and DR for 24 hours then support with spells like this

Om2nXbk.png


Which aoes for 465 damage once megamagiked, despite the description. All buffs like haste, greater invis, etc will last 24 hours. Having the whole team under haste and greater invis is funny because you can let them loose in real time on a map and most shit will run away as as your dudes spread out and slaughter the poor terrified demons.

Summons are good early but not worth the actions of your lich late game. Even pre-casted with all the feats the best they can be is meatshield at this point.

I'm running 24 hour buffs lich with sorcerer, though grey-fur might be better (if you can legendary proportions THEN turn them undead).


Only a detail. The spell description says that it has a damage cap of 150 but it doesn't exist. I managed to dish 480 damage with it.

kqsPRXV.png
 

Sunri

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Apr 16, 2020
Messages
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Poland
Is lich fun? Is i good?

Yeah to both.

I can see 2 viable builds: some sort of shapeshiftin', chargin' death knight (pick the damage, -str on natural attacks, and the damage on each charge hit, and a way of getting pounce).

OR

Favored metamagic extend, the "buff lasts 24 hour" feats, and when your caster level hits... 25? you can give your entire team undead immunities and DR for 24 hours then support with spells like this

Om2nXbk.png


Which aoes for 465 damage once megamagiked, despite the description. All buffs like haste, greater invis, etc will last 24 hours. Having the whole team under haste and greater invis is funny because you can let them loose in real time on a map and most shit will run away as as your dudes spread out and slaughter the poor terrified demons.

Summons are good early but not worth the actions of your lich late game. Even pre-casted with all the feats the best they can be is meatshield at this point.

I'm running 24 hour buffs lich with sorcerer, though grey-fur might be better (if you can legendary proportions THEN turn them undead).


Only a detail. The spell description says that it has a damage cap of 150 but it doesn't exist. I managed to dish 480 damage with it.

kqsPRXV.png
wtf is this queen portrait hahahahaha
 

Nerevar

N'wah
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Make the Codex Great Again! Pathfinder: Wrath
As much as we like to think of powerbuilds you can faceroll the game with just a wizard if you are big brain spell man. My friend already finished the game and I am only on act 3.

I am waiting for Galfrey to come back to the capital is there a set time I wait or am I supposed to do something? Is my game borked?
 

Lord of Riva

Arcane
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Jan 16, 2018
Messages
2,806
Strap Yourselves In Pathfinder: Wrath
As much as we like to think of powerbuilds you can faceroll the game with just a wizard if you are big brain spell man. My friend already finished the game and I am only on act 3.

I am waiting for Galfrey to come back to the capital is there a set time I wait or am I supposed to do something? Is my game borked?

nah just wait 3 weeks
 

purupuru

Learned
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Nov 2, 2019
Messages
414
The bug I've been suffering from the most is trying to cast Cure X Wounds in TB combat. You waste one turn and one cast in order to cast it on the next turn.
I believe this is a bug that happens to all touch spells in TB from time to time (I have had it happen with True Seeing, Touch of Good, etc.). My solution is to manually move the caster into touch range first then cast the spell.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I believe this is a bug that happens to all touch spells in TB from time to time (I have had it happen with True Seeing, Touch of Good, etc.). My solution is to manually move the caster into touch range first then cast the spell.
I guess the times when this hasn't worked was when I didn't move the caster close enough, but I've discovered it too.
 

Jaedar

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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Favored metamagic extend, the "buff lasts 24 hour" feats, and when your caster level hits... 25? you can give your entire team undead immunities and DR for 24 hours then support with spells like this
I think feast of blood is the best lich spell.
1d6 damage per caster level, never hits allies and can't be spell resisted or saved. It also does an extra 2d6 damage + some stat damage, which can be saved.

Repurpose is really strong too, use it on the good enemies and then you'll have 3 minibosses following you around helping to clear content.

But I haven't tried any of the other mythic paths to compare. Lich with merged spellbook is definitely very good thought.
 

Rafidur

Learned
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Sep 12, 2019
Messages
411
Not a fan of repurpose, it breaks loot and possibly quests.

edit: negative burst max dmg:

859Qasm.png
 
Last edited:

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,552

My first thought when seeing that was "what the hell, it looks like it's been cropped straight out of some b-tier webcomic". Might be a fairly minor thing, but a real shame what happened with the available portraits in Wrath. Not only are most of them ugly and in stark contrast with the consistent, high quality of KM, but quite a few look poor quality, downright upscaled using some browser-based free tool (like that human magus or halfing/gnome male and female rogues).
 

jac8awol

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Feb 2, 2018
Messages
408
One thing that has me scratching my head at times is the loading screen character info. It seems a bit out of whack with the info you get from the companions as you play and in their quests. For example, black cleric dude. I'm at a point now looking for his bro, and all the info I've got so far is that he's a strict hellknight, but still a top class dude. And then in the loading screen it's like "Will Soso be able to fight and kill his evil bro.." Shit like that.

Also with Lann. "Wendy meant so much to him blah blah..." but in-game he's more like yeah I banged her but that was mainly just lack of options so whatevs.
 

Yosharian

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Grand Chien
I'm not trying to demean your report, but honestly, the number of bugs I've encountered per 30 hrs of gameplay is one. And it is a graphic glitch from one of the capes. Sometimes few pixels from it stretch over 1/4 of screen for a flicker of time.
It's easy to miss bugs when you aren't exploring the game's mechanics thoroughly. Wrath is very, very buggy.
 

NJClaw

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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Everyone: Owlcat Games isn't based
Literally Owlcat Games: fags and women cannot finish our game lol

:positive:

I'm not trying to demean your report, but honestly, the number of bugs I've encountered per 30 hrs of gameplay is one. And it is a graphic glitch from one of the capes. Sometimes few pixels from it stretch over 1/4 of screen for a flicker of time.
It's easy to miss bugs when you aren't exploring the game's mechanics thoroughly. Wrath is very, very buggy.
It seems that they fixed Cleave/Cleaving Finish/Improved Cleaving Finish and now they no longer target enemies who are already dead, so the game is finally playable. TIME TO VITAL STRIKE SOME DEMONS BOYYYYYYSSSSSSS.
 

Yosharian

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May 28, 2018
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Grand Chien
In act 1 I had to kick Lann out because it felt like cheating, his archery was too damn good. Now things are getting a bit tougher and Aru is also super deadly with a bow but I feel justified in keeping her around (also for boobs). Apart from that, I only have one character that can hit anything, a bloodrager mercenary that I like more than my gay angel armored arcanist main character.

Lil bro Reggie is alright in support melee. I'm only in act 2, not sure if it gets better but not really loving the companions. Character writing-wise and utility-wise. One of the weaker aspects of the game I reckon.
Core difficulty?
 

Yosharian

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Grand Chien
That must be why I'm playing the plainest human Paladin build I can think of and so far I've breezed through the first 3 chapters without a single problem.

This game is for munchkins because Pathfinder is in itself a system prone to munchkinism, nothing more than what was already expected from the moment they said "we are going to adapt Wrath of the Righteous with a lot of mythic paths".
Paladins are pretty meta in Wrath to be fair
 

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