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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

purupuru

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The bug I've been suffering from the most is trying to cast Cure X Wounds in TB combat. You waste one turn and one cast in order to cast it on the next turn.
I believe this is a bug that happens to all touch spells in TB from time to time (I have had it happen with True Seeing, Touch of Good, etc.). My solution is to manually move the caster into touch range first then cast the spell.
 

Rafidur

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oQ3eJfv.png
awlcot pls

I managed to dish 480 damage with it.

You can hit 600+ on swarms. Not sure why you have less damage - no empower maybe?
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I believe this is a bug that happens to all touch spells in TB from time to time (I have had it happen with True Seeing, Touch of Good, etc.). My solution is to manually move the caster into touch range first then cast the spell.
I guess the times when this hasn't worked was when I didn't move the caster close enough, but I've discovered it too.
 

Jaedar

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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Favored metamagic extend, the "buff lasts 24 hour" feats, and when your caster level hits... 25? you can give your entire team undead immunities and DR for 24 hours then support with spells like this
I think feast of blood is the best lich spell.
1d6 damage per caster level, never hits allies and can't be spell resisted or saved. It also does an extra 2d6 damage + some stat damage, which can be saved.

Repurpose is really strong too, use it on the good enemies and then you'll have 3 minibosses following you around helping to clear content.

But I haven't tried any of the other mythic paths to compare. Lich with merged spellbook is definitely very good thought.
 

Rafidur

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Not a fan of repurpose, it breaks loot and possibly quests.

edit: negative burst max dmg:

859Qasm.png
 
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Zboj Lamignat

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My first thought when seeing that was "what the hell, it looks like it's been cropped straight out of some b-tier webcomic". Might be a fairly minor thing, but a real shame what happened with the available portraits in Wrath. Not only are most of them ugly and in stark contrast with the consistent, high quality of KM, but quite a few look poor quality, downright upscaled using some browser-based free tool (like that human magus or halfing/gnome male and female rogues).
 

jac8awol

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One thing that has me scratching my head at times is the loading screen character info. It seems a bit out of whack with the info you get from the companions as you play and in their quests. For example, black cleric dude. I'm at a point now looking for his bro, and all the info I've got so far is that he's a strict hellknight, but still a top class dude. And then in the loading screen it's like "Will Soso be able to fight and kill his evil bro.." Shit like that.

Also with Lann. "Wendy meant so much to him blah blah..." but in-game he's more like yeah I banged her but that was mainly just lack of options so whatevs.
 

Yosharian

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I'm not trying to demean your report, but honestly, the number of bugs I've encountered per 30 hrs of gameplay is one. And it is a graphic glitch from one of the capes. Sometimes few pixels from it stretch over 1/4 of screen for a flicker of time.
It's easy to miss bugs when you aren't exploring the game's mechanics thoroughly. Wrath is very, very buggy.
 

NJClaw

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Pathfinder: Wrath I'm very into cock and ball torture
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Literally Owlcat Games: fags and women cannot finish our game lol

:positive:

I'm not trying to demean your report, but honestly, the number of bugs I've encountered per 30 hrs of gameplay is one. And it is a graphic glitch from one of the capes. Sometimes few pixels from it stretch over 1/4 of screen for a flicker of time.
It's easy to miss bugs when you aren't exploring the game's mechanics thoroughly. Wrath is very, very buggy.
It seems that they fixed Cleave/Cleaving Finish/Improved Cleaving Finish and now they no longer target enemies who are already dead, so the game is finally playable. TIME TO VITAL STRIKE SOME DEMONS BOYYYYYYSSSSSSS.
 

Yosharian

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In act 1 I had to kick Lann out because it felt like cheating, his archery was too damn good. Now things are getting a bit tougher and Aru is also super deadly with a bow but I feel justified in keeping her around (also for boobs). Apart from that, I only have one character that can hit anything, a bloodrager mercenary that I like more than my gay angel armored arcanist main character.

Lil bro Reggie is alright in support melee. I'm only in act 2, not sure if it gets better but not really loving the companions. Character writing-wise and utility-wise. One of the weaker aspects of the game I reckon.
Core difficulty?
 

Yosharian

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That must be why I'm playing the plainest human Paladin build I can think of and so far I've breezed through the first 3 chapters without a single problem.

This game is for munchkins because Pathfinder is in itself a system prone to munchkinism, nothing more than what was already expected from the moment they said "we are going to adapt Wrath of the Righteous with a lot of mythic paths".
Paladins are pretty meta in Wrath to be fair
 

NJClaw

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Pathfinder: Wrath I'm very into cock and ball torture
That must be why I'm playing the plainest human Paladin build I can think of and so far I've breezed through the first 3 chapters without a single problem.

This game is for munchkins because Pathfinder is in itself a system prone to munchkinism, nothing more than what was already expected from the moment they said "we are going to adapt Wrath of the Righteous with a lot of mythic paths".
Paladins are pretty meta in Wrath to be fair
Yeah but, I mean, the game gives you a fairly competent Paladin from the get-go. Her starting feats aren't the best, but you can easily rely on her for all your demons-smiting needs. Moreover, while my paladin's stellar saves and smites have been very useful, I'm fairly sure that any other melee character (a Ranger, Slayer, Fighter, or even Rogue) built in a similar way (Power Attack, Cleave, Cleaving Finish, and Vital Strike) would breeze through the game just like my Paladin (and they could even have an easier time, since they could squeeze Shatter Defenses in their build).

I mean, honestly, ranged combat is so busted in this game that, as long as you keep either Lann, Wenduag, or Arueshalae in your party, all the other characters can be spastic mongoloids and you will still breeze at least through the first three chapters.
 
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volklore

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Companions are really strong and quite versatile tbh. Not quite Valerie levels of versatility but strong. Mythic feats open up a lot of opportunities for them. Sosiel can shore up his frontline durability issue by taking impossible domain animal and riding his pet. Impossible domain exists meaning you can pick the insane domains (nobility/community) on any companion cleric. Lann has A LOT of physical stats and starts as monk with high wisdom so he can make a great shapeshifter druid or just an archer cleric. Camelia can stack a ton of AC with second spirit wind and you can dip her 2xInstictual warrior down the line for even more ac and uncanny dodge. You can bork your ember build as much as you want, hexes + cackle will always be strong.
Seelah is probably my least favorite. Yeah you can make a her a decent bard, but the setting really calls for a mark of justice paladin and her starting Cha is a bit weak for that imo. Still she will do fine.
 
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jac8awol

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In act 1 I had to kick Lann out because it felt like cheating, his archery was too damn good. Now things are getting a bit tougher and Aru is also super deadly with a bow but I feel justified in keeping her around (also for boobs). Apart from that, I only have one character that can hit anything, a bloodrager mercenary that I like more than my gay angel armored arcanist main character.

Lil bro Reggie is alright in support melee. I'm only in act 2, not sure if it gets better but not really loving the companions. Character writing-wise and utility-wise. One of the weaker aspects of the game I reckon.
Core difficulty?

I would have it no other way sir! Although I feel my ignorance of these systems and only semi-munchkin approach is giving me a hearty challenge.
 

ArchAngel

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Mar 16, 2015
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Companions are really strong and quite versatile tbh. Not quite Valerie levels of versatility but strong. Mythic feats open up a lot of opportunities for them. Sosiel can shore up his frontline durability issue by taking impossible domain animal and riding his pet. Impossible domain exists meaning you can pick the insane domains (nobility/community) on any companion cleric. Lann has A LOT of physical stats and starts as monk with high wisdom so he can make a great shapeshifter druid or just an archer cleric. Camelia can stack a ton of AC with second spirit wind and you can dip her 2xInstictual warrior down the line for even more ac and uncanny dodge. You can bork your ember build as much as you want, hexes + cackle will always be strong.
Seelah is probably my least favorite. Yeah you can make a her a decent bard, but the setting really calls for a mark of justice paladin and her starting Cha is a bit weak for that imo. Still she will do fine.
When does Camelia get to pick her second spirit? I have not seen that option in first 3 Mythic levels.
 

ga♥

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Feb 3, 2017
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My first thought when seeing that was "what the hell, it looks like it's been cropped straight out of some b-tier webcomic". Might be a fairly minor thing, but a real shame what happened with the available portraits in Wrath. Not only are most of them ugly and in stark contrast with the consistent, high quality of KM, but quite a few look poor quality, downright upscaled using some browser-based free tool (like that human magus or halfing/gnome male and female rogues).


Kingmaker portraits were not exactly top tier either honestly. When I think about "high quality" it is IWD1 that comes to mind.
 

ga♥

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volklore POZiel has 10 dex, a feat on medium armour and while it is true you can fix the domain via mythic, you could have used those mythic feats/abilities for something else. The fuck are you about? If you play on story ofc they feel powerful but companions are built like shit.
 

Stokowski

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Gehenna
When I think about "high quality" it is IWD1 that comes to mind.

That'd be Justin Sweet's work. It's pretty distinctive and you can find plenty more of it around the net if you want to mod it in to a different game.
 

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