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Unkillable Cat

LEST WE FORGET
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28,869
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Space Quest 6: Roger Wilco in the Spinal Frontier - Also, a game manual is needed for one of the puzzles.
It's called 'copy protection' - don't have the manual, can't beat the game.

I'd go for DM first, then EOB - you'll see the 'evolution' of the genre better that way.

After finishing System Shock 2 for the second time (good game, though I think I prefer the first game overall), I'm now playing Thief II: The Metal Age.
Making a note here to comment properly once you've finished... except to point out that Looking Glass Studios literally squeezed this game out in a matter of months. It explains a great many things about it.
 

ghardy

Educated
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Jun 18, 2024
Messages
388
After finishing System Shock 2 for the second time (good game, though I think I prefer the first game overall), I'm now playing Thief II: The Metal Age. I'm a bit embarrassed to say, but before this attempt, I've never actually made it past Framed, where I would always strike out. It wasn't nearly as captivating as the one-two punch of Lord Bafford's Manor into Break From Cragscleft Prison in the first game, and the movement felt floatier and the AI somehow even less aware.

I'm currently on Eavesdropping, and while I stand by these complaints I'm having a good time. It's clearly more polished and refined than the first game, with sneaking in mostly populated areas being the focus.

So far, the missions aren't as good as the first game though. I didn't like Running Interference at all, it felt pretty linear and simple even by first level standards, and the expert objective where you're forced to knock eight people out is just dumb. Shipping... And Receiving is much better though, even if it's a fairly simple idea. I enjoyed the bit with Building A a lot, where you had to enter the numbers of the different spaces. However, this is kind of where I feel like a misstep of this game compared to TDP becomes clear, the map is super detailed and has most information you could reasonably want. It makes the levels feel less dynamic and mysterious than the first game, even if it is in tune with the more advanced setting. The different codes written next to the doors feel a bit redundant when they're listed on the map from the beginning. Thankfully Framed is an excellent mission and has a lot of passages and complexity that doesn't translate to the map like it does in the first two missions. Ambush! and its city is an interesting idea (it's way richer than Assassins' city section with it's little passages, canals and apartments) but like Undercover from TDP it ends up being too short and compact to really capitalise on that concept.

I haven't seen much of the game but I think I prefer the setting of the first game as well, the pagan dark fantasy setting with a touch of steampunk is just more interesting to me than what is ultimately a more "modern" setting with security cameras and the like. Though I do expect that the story will go more into detail and develop the conflict between the different factions and ideologies, so I might end up liking it as much or even more than the first one.

Overall it's a very polished and fun game though I feel it's lost some of it's more unique aspects since the first game. I have a feeling it'll gradually develop into something more interesting and distinct from the first game, and I'm looking forward to playing more of it.
What did you think of the storytelling and the respective villains in either game (Thief and Thief 2)?
 

__scribbles__

Educated
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388
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The Void
What did you think of the storytelling and the respective villains in either game (Thief and Thief 2)?
Thought it was fucking awesome, Thief 1 has my favourite cutscenes in any game. The little passages of text you get before each one are great too. The villains I thought were decent, though that mostly hinged on Constantine being so well foreshadowed and built up, and his reveal is amazing. I've only met Karras in one mission thus far(went back and did Eavesdropping after writing my post last night), but I like him less, his voice sucks! Sounds like Elmer Fudd.

I like the environmental storytelling as well, like how Constantine being the god of the nature-worshipping pagans makes his weird naturalistic yet supernatural mansion finally make sense.
Slightly unrelated but I like that Garrett shuts up during some of the weirder moments in the game, it lets the player take in the moment while still not feeling contrary to his character. Garrett might be clever and a great thief, but he's still a human, he gets stunned into silence and terrified when he gets ambushed by actual deities.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
16,095
What did you think of the storytelling and the respective villains in either game (Thief and Thief 2)?
Thought it was fucking awesome, Thief 1 has my favourite cutscenes in any game. The little passages of text you get before each one are great too. The villains I thought were decent, though that mostly hinged on Constantine being so well foreshadowed and built up, and his reveal is amazing. I've only met Karras in one mission thus far(went back and did Eavesdropping after writing my post last night), but I like him less, his voice sucks! Sounds like Elmer Fudd.

I like the environmental storytelling as well, like how Constantine being the god of the nature-worshipping pagans makes his weird naturalistic yet supernatural mansion finally make sense.
Slightly unrelated but I like that Garrett shuts up during some of the weirder moments in the game, it lets the player take in the moment while still not feeling contrary to his character. Garrett might be clever and a great thief, but he's still a human, he gets stunned into silence and terrified when he gets ambushed by actual deities.
Yeah, I like Thief: The Dark Project (Gold) better than The Metal Age (though they are both masterpieces).
TDP has that dark fantasy atmosphere and also more mission variety.
The Metal Age nearly abandons the supernatural elements of the previous game entirely.

You might as well also play Deadly Shadows now, but be warned that it is a different experience.
 

__scribbles__

Educated
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388
Location
The Void
The Metal Age nearly abandons the supernatural elements of the previous game entirely.
That's a shame to hear, I liked the blend of technical and supernatural in the first game. The pagans aren't entirely gone though so I'm expecting a level dedicated to them, which I'm looking forward to.

You might as well also play Deadly Shadows now, but be warned that it is a different experience.
It's on the list of what I was planning on playing(using the mod that removes mid-level loading zones ofc). As long as it's playable I think I'll manage. I'm not giving up on the story after two games, at least.
 

ERYFKRAD

Barbarian
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Joined
Sep 25, 2012
Messages
30,214
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Managed to Sea Dogs city of abandoned ships working again on the new(relatively speaking) laptop. The game might be more unstable than sodium dunked in water, the animations may be more wooden than the ships in game but damned if there is another rpg that does open ended gameplay, some manner of character progression, and sailing + land combat as well as this vodka-ass piece of crap.
 

Zed Duke of Banville

Dungeon Master
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Joined
Oct 3, 2015
Messages
13,456
What did you think of the storytelling and the respective villains in either game (Thief and Thief 2)?
Thought it was fucking awesome, Thief 1 has my favourite cutscenes in any game. The little passages of text you get before each one are great too. The villains I thought were decent, though that mostly hinged on Constantine being so well foreshadowed and built up, and his reveal is amazing. I've only met Karras in one mission thus far(went back and did Eavesdropping after writing my post last night), but I like him less, his voice sucks! Sounds like Elmer Fudd.
Someone should create a mod for Thief II replacing Karras' voice with the voice of Cleveland Blakemore:

250
250
All must hear the words of Karras Cleveland...the words of Karras Cleveland...
 

Kabas

Arcane
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Joined
Feb 10, 2018
Messages
1,875
I finally had enough of survivor type games for now, for realsies. Amongst the latest two i played, Holocure and Halls of Torment, i think i enjoyed Holocure the most.

Currently mostly wasting my time on Beyond Citadel, a gooner retro shooter made by japanese solo dev with an interest in Marathon/Outlaws and guro hentai. Pretty much the same as original Citadel but "more and better". While environments may look a bit drab the gunplay itself is very fascinating and a lot of effort was put into making the simple act of shooting an enemy satisfying.
beyond_citadel-Win64-Shipping_K8w8a08Xmt.png

I recommend picking the middle option^ to fully appreciate it.

I also have been trying various demos. The most notable ones are Project Landsword and Annihilate The Spance. Former is a gorgeous looking top-down mecha shooter with destructible environments and later is a fun base builder space RTS in which you don't control your ships directly.

And for last i decided to give The Last Flame another chance with a full version, played the demo of it some time ago and remember it not really grabbing me. It's an auto battler roguelike that is praised by a lot of indie *totally not paid shills* youtubers. Actually found myself liking it quite a bit on my second try, just completed an adventurer difficulty run.

Steam RTS-Fest just started and there is a bunch of demos i am interested in trying.
 
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Shuruga

Educated
Joined
Jul 4, 2022
Messages
107
I was messing around for a bit and decided to check out some old DOS games I could play through my browser. I spent about 5 minutes playing Vampyr: The Talisman of Invocation here. Highlights:
  • There is a stat labeled "Misc." I (wisely?) put a lot of points there.
  • I had no ideas what the controls were, so I died in my first encounter with some goblin looking creatures.
  • I then went to heaven.
  • I figured out while in heaven that "c" tries to climb. I was told, however, that I couldn't climb the clouds in heaven.
  • I stumbled upon the Gods, which were avatars of the two guys who made the game.
  • They decided I was unworthy and turned my angelic post-life self to dust.
  • Then their AP Computer Science teacher came over (as a janitor) to wipe up said dust.
  • Then the game closed.
10/10 highly recommended.

I also rolled a character in Elder Scrolls: Arena through the same site but I couldn't figure out how to attack so I died to rats in the opening dungeon (in my defense, I really didn't try very hard). It had a cool "answer some questions to decide your class" interface, though.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
16,095
I also rolled a character in Elder Scrolls: Arena through the same site but I couldn't figure out how to attack so I died to rats in the opening dungeon (in my defense, I really didn't try very hard). It had a cool "answer some questions to decide your class" interface, though.
Move the mouse while attacking to attack in the direction you are moving the mouse (left, right, diagonally, forward, backward).
 

Spukrian

Savant
Joined
May 28, 2016
Messages
884
Location
Lost Continent of Mu
After finishing the Blood West DLC I started playing the base game again and just got done with it a coupla days ago. Nice.

I'm taking a break from Talos Principle 2. I'll get back to it eventually.

I'm not sure what to play now...
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,244
Location
Djibouti
Against my better judgement I decided to start HALO: REACH since it was the only game left in the master chief collection that I hadn't tried during my last Halo binge.

Surprisingly enough, after 2 missions it's pretty acceptable popamole. More like ODST than Halo 2-3 for sure, I appreciate that NUMBA SIX has a health bar and doesn't die the moment he gets zapped twice by a plasma pistol. Master Chief remains the chief cuck of this series.

That said, the guns feel remarkably bad, definitely the worst in the entire series so far. I don't know if they reduced the damage on everything so drastically to compensate for the fact that you have immortal NPC buddies around at all times, but it sure feels like everything just refuses to die as I keep shooping it.
 

Lagole Gon

Arcane
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Joined
Nov 4, 2011
Messages
7,706
Location
Australia
Insert Title Here RPG Wokedex Codex Year of the Donut Pathfinder: Wrath
Well, I did it. I 100% Skinny & Franko: Fists of Violence. Usually I don't give a fuck about achievements, but this was an act of local patriotism.

20250112210431-1.jpg


I can recognize buildings in this level. Damn, this game is better than google maps!
 

NJClaw

OoOoOoOoOoh
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Joined
Aug 30, 2016
Messages
7,688
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
I bought The Lion's Song only because it was on sale and the art looked cute.



I started playing it only to waste a couple of hours, and I'm ashamed to say I loved it. It's an interactive novel with no gameplay whatsoever, it's very short and everything about it is the definition of bare-bones, but I was completely enthralled by it for its entire duration. Maybe it's because I'm going through a weird period and my life is in turmoil, maybe because the stories are short and succinct, but every character resonated deeply with me. The third episode is weak compared to the others and way too on the nose about its themes, but it's so short it doesn't get painful.
 

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