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Pathfinder ✡️✡️POLL!; Is Pathfinder: Kucmaker really this bad?(´ರೃ益ರೃ`)

Is Pathfinder: Kucmaker not good?

  • Yes.

  • No.


Results are only viewable after voting.

Commissar Draco

Codexia Comrade Colonel Commissar
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Mar 6, 2011
Messages
20,856
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Привислинский край
Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
The decisions AFFECT things. Would you accept a necromancer undead workers? If yes, the population will not like but you will speed up the progress. Gain more ARCANE points but lose points in community since people will not like
Numbers on a spreadsheet man. Just make em bigger. Then at most a different ending slide. Not really much to it.

Most decisions are pointless however, some of the decisions aren't. For eg, you need high ARCANE if you plan to play as a wizard, so your merchants can sell more powerful scrolls. Having golems in your capital cuz you researched it is also amazing.

I prefer deal with a more local, like a citadel or a fort, instead of manage an entire kingdom, but that is just my opinion...

You cant be king and adventurer but you could be baron of small keep and do such stuff while appointing competent steward and then spend your life doing adventuring for your Liege or Knight Order but if you really want to rule you would be busy 24/7 doing statecraft and touring your vassals, even hunting back then was done to train yourself for war and gather salted meat for armies. This game would be much better if the gnome got baron title (the place is really at least county side btw) and thus needed to do the boring administration stuff. The quests, exploration, fights and so on are really fun you still can fail if your dumb ass companion fail to many checks which is in Commissar opinion really bad choice on Developers part.
 
Joined
Dec 17, 2013
Messages
5,153
90% of people who hate KM do so from word of mouth from people who never bothered to try to figure it out.

That is why Porky is here. Not only has he tried it out, but he hath completed it on Challenging difficulty (unlike certain Codex mods with phylacteries and certain Codex reviewers, not gonna name any names), just so he could wreck thy argument.
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,198
Watch the whole video before commenting.


I see a retarded man that should be arrested for eco-terrorism. Imagine the wasted power consumption to play a game without capping the fps, where for the most time you are watching a static image or reading text.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,183
Insert Title Here Pathfinder: Wrath
The decisions AFFECT things. Would you accept a necromancer undead workers? If yes, the population will not like but you will speed up the progress. Gain more ARCANE points but lose points in community since people will not like
Numbers on a spreadsheet man. Just make em bigger. Then at most a different ending slide. Not really much to it.

Most decisions are pointless however, some of the decisions aren't. For eg, you need high ARCANE if you plan to play as a wizard, so your merchants can sell more powerful scrolls. Having golems in your capital cuz you researched it is also amazing.

I prefer deal with a more local, like a citadel or a fort, instead of manage an entire kingdom, but that is just my opinion...

You cant be king and adventurer but you could be baron of small keep and do such stuff while appointing competent steward and then spend your life doing adventuring for your Liege or Knight Order but if you really want to rule you would be busy 24/7 doing statecraft and touring your vassals, even hunting back then was done to train yourself for war and gather salted meat for armies. This game would be much better if the gnome got baron title (the place is really at least county side btw) and thus needed to do the boring administration stuff. The quests, exploration, fights and so on are really fun you still can fail if your dumb ass companion fail to many checks which is in Commissar opinion really bad choice on Developers part.

You cannot fail from missing checks, only neglecting the main quests.

KM is 95% carrot, 5% stick, and easy stick at that.
 

FriendlyMerchant

Guest
Watch the whole video before commenting.


I see a retarded man that should be arrested for eco-terrorism. Imagine the wasted power consumption to play a game without capping the fps, where for the most time you are watching a static image or reading text.

I like to read my ebooks at 200 fps or greater thank you.
 

Sarathiour

Cipher
Joined
Jun 7, 2020
Messages
3,262
You cannot fail from missing checks, only neglecting the main quests.

KM is 95% carrot, 5% stick, and easy stick at that.

Not sure about that, you could technically fail the quest where you need mushroom for the witches with too many failed hunting check ( but the dlc with the twin fix that), and maybe cleve's quest too.
 

Sarathiour

Cipher
Joined
Jun 7, 2020
Messages
3,262
That is why Porky is here. Not only has he tried it out, but he hath completed it on Challenging difficulty (unlike certain Codex mods with phylacteries and certain Codex reviewers, not gonna name any names), just so he could wreck thy argument.

I fail to this the point. I also finished it in challenging, with questionnable build and obvious mistake, also without overbuffing myself for every encounter.

I think it already been said a thousand time, but pathfinder system can be very clunky, espcially for a team of 6 adventurer, even more at high level, but it's also very merciful of bad build. You have to try really hard to make a shit character.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,183
Insert Title Here Pathfinder: Wrath
You cannot fail from missing checks, only neglecting the main quests.

KM is 95% carrot, 5% stick, and easy stick at that.

Not sure about that, you could technically fail the quest where you need mushroom for the witches with too many failed hunting check ( but the dlc with the twin fix that), and maybe cleve's quest too.

The mushrooms for the witch is a side quest with minimal reward. Cleve's quest (another side quest) has a better reward for not completing it than for completing it.

Neither has anything to do with KM.
 

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