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Tags: Deus Ex: Mankind Divided; Eidos Montreal
Back in 2011, there were many that considered Eidos Montreal's revival of the Deus Ex franchise, Deus Ex: Human Revolution, to be the epitome of the "good for what it is" AAA title. In an era of ever greater streamlining, it was a game that wasn't ashamed to throw walls of text at you in its first five minutes. Its maps were reasonably spacious, the dialogue and atmosphere were decent, and it even had a grid-based inventory. The sins of Invisible War were washed away at last.
But five years later, things have changed. The RPG world is completely different from what it was back then, and Eidos Montreal have spent that time soiling their reputation with games like the Thief reboot and tablet spinoff Deus Ex: The Fall. Ever since it was officially announced last year, Deus Ex: Mankind Divided's impending release has thus been regarded with a certain degree of trepidation. Last week's reviews seemed to confirm that the game was a disappointment, but today, we can finally find out for ourselves whether that feeling was justified. You've already seen the launch trailer, so here's the game's brief description:
Deus Ex: Mankind Divided is now available for $60 on Steam. There are a couple of crappy $5 item pack DLCs and a $30 Season Pass that promises two The Missing Link-style story DLCs to be released later on, along with the aforementioned item packs and other assorted garbage. People are reporting that the item packs work like microtransactions - you can only bind the items that they include to a single playthrough, and then they're gone. I don't know if that's a standard thing now, but please don't buy them. As for the game itself, that's up for you to decide. In this age of Denuvo I suspect the Codex consensus of Mankind Divided will be a bit slower to form, but we should have a solid opinion to offer eventually.
Back in 2011, there were many that considered Eidos Montreal's revival of the Deus Ex franchise, Deus Ex: Human Revolution, to be the epitome of the "good for what it is" AAA title. In an era of ever greater streamlining, it was a game that wasn't ashamed to throw walls of text at you in its first five minutes. Its maps were reasonably spacious, the dialogue and atmosphere were decent, and it even had a grid-based inventory. The sins of Invisible War were washed away at last.
But five years later, things have changed. The RPG world is completely different from what it was back then, and Eidos Montreal have spent that time soiling their reputation with games like the Thief reboot and tablet spinoff Deus Ex: The Fall. Ever since it was officially announced last year, Deus Ex: Mankind Divided's impending release has thus been regarded with a certain degree of trepidation. Last week's reviews seemed to confirm that the game was a disappointment, but today, we can finally find out for ourselves whether that feeling was justified. You've already seen the launch trailer, so here's the game's brief description:
The year is 2029, and mechanically augmented humans have now been deemed outcasts, living a life of complete and total segregation from the rest of society.
Now an experienced covert operative, Adam Jensen is forced to operate in a world that has grown to despise his kind. Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy.
Now an experienced covert operative, Adam Jensen is forced to operate in a world that has grown to despise his kind. Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy.
Deus Ex: Mankind Divided is now available for $60 on Steam. There are a couple of crappy $5 item pack DLCs and a $30 Season Pass that promises two The Missing Link-style story DLCs to be released later on, along with the aforementioned item packs and other assorted garbage. People are reporting that the item packs work like microtransactions - you can only bind the items that they include to a single playthrough, and then they're gone. I don't know if that's a standard thing now, but please don't buy them. As for the game itself, that's up for you to decide. In this age of Denuvo I suspect the Codex consensus of Mankind Divided will be a bit slower to form, but we should have a solid opinion to offer eventually.