Spazmo
Erudite
Tags: Bethesda Softworks; Elder Scrolls IV: Oblivion
Just like everyone else in the world, <a href=http://www.http://ve3d.ign.com>Voodoo Extreme</a> got some hands on time with Oblivion and did a <a href=http://ve3d.ign.com/articles/691/691326p1.html>write up</a>. It turns out it's some kind of RPG where you play a guy with a sword named Swordguy.<blockquote>All the familiar races of The Elder Scrolls series are present and there are a ton of character customizations to be had. No two faces will be alike. I'm glad these options are in as I think about the 200-plus hours I could be spending playing Oblivion. While you choose your character stats, you don't pick your Birth Sign or Class until you are much farther along in the tutorial. This is a cool feature as you will have fought, cast spells and snuck around quite a bit before you need to make any final decisions.</blockquote>So you can really customize your face to an excruciating degree in a first person game where you'll never see your face anyhow. That's revolutionary game design right there.
Just like everyone else in the world, <a href=http://www.http://ve3d.ign.com>Voodoo Extreme</a> got some hands on time with Oblivion and did a <a href=http://ve3d.ign.com/articles/691/691326p1.html>write up</a>. It turns out it's some kind of RPG where you play a guy with a sword named Swordguy.<blockquote>All the familiar races of The Elder Scrolls series are present and there are a ton of character customizations to be had. No two faces will be alike. I'm glad these options are in as I think about the 200-plus hours I could be spending playing Oblivion. While you choose your character stats, you don't pick your Birth Sign or Class until you are much farther along in the tutorial. This is a cool feature as you will have fought, cast spells and snuck around quite a bit before you need to make any final decisions.</blockquote>So you can really customize your face to an excruciating degree in a first person game where you'll never see your face anyhow. That's revolutionary game design right there.