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- Jan 28, 2011
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Tags: Alexander Mishulin; Owlcat Games; Pathfinder: Kingmaker
Owlcat have published another Kickstarter update for Pathfinder: Kingmaker. This time it's about their plans for the game's kingdom management mechanic. Unlike the previous update, this one is conveyed in video form, with a six minute explanation from creative director Alexander Mishulin. Unfortunately, he isn't any more comprehensible than he was in the pitch video, so I'm not sure I could give you a summary.
Luckily, there's more. Over at IGN, there's a preview of Kingmaker by Rowan "Poor Man's Cobbett" Kaiser. This one includes for the first time full-length gameplay videos from the prototype that was shown at Paizocon. They reveal a game that has been undeniably inspired by Obsidian's recent RPGs, with scripted interactions, use of prose in dialogue, and even Tyranny-style lore tooltips. Not that there's anything wrong with that!
Looks pretty fun. Character movement/animation is a bit off, but that can be excused at this early stage.
Owlcat have published another Kickstarter update for Pathfinder: Kingmaker. This time it's about their plans for the game's kingdom management mechanic. Unlike the previous update, this one is conveyed in video form, with a six minute explanation from creative director Alexander Mishulin. Unfortunately, he isn't any more comprehensible than he was in the pitch video, so I'm not sure I could give you a summary.
Luckily, there's more. Over at IGN, there's a preview of Kingmaker by Rowan "Poor Man's Cobbett" Kaiser. This one includes for the first time full-length gameplay videos from the prototype that was shown at Paizocon. They reveal a game that has been undeniably inspired by Obsidian's recent RPGs, with scripted interactions, use of prose in dialogue, and even Tyranny-style lore tooltips. Not that there's anything wrong with that!
Looks pretty fun. Character movement/animation is a bit off, but that can be excused at this early stage.