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Company News Obsidian reportedly about to be acquired by Microsoft

Infinitron

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Tags: Microsoft; Obsidian Entertainment; Private Division

The rumor that Obsidian was seeking to be acquired by Microsoft has been floating around since August, when it was shared by a plugged-in user named Klobrille on the ResetEra forums. It was tempting to dismiss at first. Surely there was no way Microsoft were interested in a studio whose bankruptcy they had nearly caused back in 2012 with the cancellation of Stormlands. At best it was just another one of Feargus' zany schemes, doomed to go nowhere. Lately however it has seemed like things are happening at Obsidian. In recent weeks, we've learned of the departure of two long-time employees, Rich Taylor and Anthony Davis. Klobrille showed up on ResetEra again last week to announce that negotiations were ongoing and the odds of a deal had increased. Finally, today the story was picked up Kotaku's Jason Schreier, who reports that it's all but a sure thing. I quote:

Microsoft is finalizing a deal to acquire the independent development studio Obsidian Entertainment, according to three people briefed on the negotiations. We don’t know if ink is on paper yet, and plenty of major acquisition deals have fallen apart in the final hours, but those close to the companies believe it is all but done.

One person with knowledge of the deal told Kotaku they’d heard it was “90%” finished. Said a second person: “It’s a matter of when, not if.”

Obsidian, best known for its work on critically acclaimed role-playing games like Knights of the Old Republic II (2004) and Fallout: New Vegas(2010), has been independent since it was founded in 2003. The Irvine, California-based studio has long been beloved by RPG fans, but has often faced financial strains, nearly going out of business in 2012 before it signed a deal for an online tank game and launched a Kickstarter for the isometric throwback that would become Pillars of Eternity.

One compelling argument for the sale is that being owned by a company with deep pockets will offer Obsidian stability and resources the likes of which it has never had before.

“We do not comment on rumors or speculation,” said a Microsoft spokesperson.

“Unfortunately, we don’t comment on rumors or speculation other than to say that the Rumors album by Fleetwood Mac still holds up,” said an Obsidian spokesperson.

In late 2017, Obsidian announced that it was developing a new RPG that would be published by Private Division, a label of 2K Games designed to fund mid-sized games. The companies did not say anything about which consoles the RPG will be available on, and it’s not clear how this sale will affect that game. One option is for Microsoft to buy out the contract; another is for Microsoft to simply inherit it, allowing Obsidian to tie up its loose ends as part of the acquisition.

“While it is our policy not to comment on rumors or speculation, we look forward to publishing the upcoming RPG from Obsidian Entertainment, and remain confident in the team there to deliver an outstanding game,” said a representative for Private Division.

This would be a huge move for the company behind Xbox, which has been on a shopping spree this year, snapping up four game studios including Playground (Forza Horizon) and Ninja Theory (Hellblade). Its most recent notable game studio purchase before that was Mojang, the maker of Minecraft. Microsoft has kept Minecraft multiplatform, even enabling cross-play between Switch and Xbox One players, but console makers usually buy studios with the intent for those studios to make games for their consoles, not the competition. Microsoft’s biggest weakness this generation has been its stable of first-party developers, and with Obsidian, the company now has an RPG-focused studio that can help it compete against the PlayStation’s strong lineup.

A person familiar with goings-on at Microsoft said the company has been looking to bolster its PC development, which makes the PC-focused Obsidian a perfect fit.

Obsidian and Microsoft have a checkered history. Before the release of the Xbox One, Obsidian was working on an Xbox-exclusive role-playing game, published by Microsoft, called Stormlands. Tense disagreements between the two companies led Microsoft to cancel the game in 2012, and to some involved it was hard to imagine the pair working together again. The Xbox department is under different leadership now, however, with Phil Spencer taking the top role in early 2014. And the move appears to make sense for both parties.
So, is this the end of Obsidian as we know it? I think the crucial question is, for what purpose is Microsoft acquiring Obsidian? Will they become another console-centric blockbuster action-RPG developer, or will they be allowed to assume a more niche role within Microsoft, similar to the position of Firaxis Games within Take-Two Interactive? Speaking of Take-Two, one thing I'd be skeptical of is the idea that this acquisition will harm the development of Tim Cain and Leonard Boyarsky's game. Getting the original creators of Fallout on their payroll must be a big draw for Microsoft, so they wouldn't want to do anything to drive them out. The statement in Kotaku's article makes it sound like Take-Two are going to be publishing the game no matter what happens. We should probably hope that they do, since it reduces the odds that it'll be a Windows 10 Store exclusive or something awful like that. That leaves us with one final question, though - what's going to happen to Josh Sawyer?
 

Don Peste

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Sorry repost
G0IArel.gif
 

Fenix

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Yeah, so this is true...
I hope it will help them make that Cainarsky game to be better and such...

Otherwise I'm not interested in them, because we all know who is the KING today.
Or will be. After 6 monthes of extensive patching!
 
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DarkArcher

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So who is going to make PC RPG's now?

Does that mean nobody will bother with Pillars of Eternity III because it won't sell enough units?

They'll probably shift to making a big open world game like they keep saying they could do if they had the money to compete with Fallout/Elder Scrolls.
 

CRD

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so, they probably will be forced to make simplistic third person arpg's only.

70% sad day 30% hopes.
 
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Mustawd

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Speaking of Take-Two, one thing I'd be skeptical of is the idea that this acquisition will harm the development of Tim Cain and Leonard Boyarsky's game

Wot...

Getting the original creators of Fallout on their payroll must be a big draw for Microsoft

Why would you assume that?

Honestly, I don’t see why Microsoft would want to acquire Obsidian other than the PoE IP and the fact that it has a core team in place they can pump resources into so they can make console rpgs.

I doubt they give two shits about Lenny and Timmy.
 

karnak

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Grab the Codex by the pussy Strap Yourselves In I helped put crap in Monomyth
Most likely Obsidian will follow the path of old Origin.
Maybe PoE III will be full 3D, with lots of platforms for characters to jump on, plenty of cosmetic add-ons and a loot box or two.

 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Why would you assume that?

Honestly, I don’t see why Microsoft would want to acquire Obsidian other than the PoE IP and the fact that it has a core team in place they can pump resources into so they can make console rpgs.

I doubt they give two shits about Lenny and Timmy.

The Outer Worlds IP belongs to Obsidian and most of the company's employees are now working on it. If you buy Obsidian today, you're doing it to release Tim and Leonard's game, not for that last PoE2 DLC.
 

himmy

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Eh, it's pretty clear that the PoE franchise wasn't enough of a success to let them be that mid-sized indie company they wanted to be, so this might not be the worst thing in the world. Between the idea of Obsidian continuing to hemorrhage talent while slowly dying and Obsidian being in the position where they could create some decent mass-market action RPGs, I'll take the latter.

That is, of course the optimist in me speaking. Hopefully it won't end up as the inhouse producer of some next-gen-XBOX-exclusive shovelware.
 

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