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- Jan 28, 2011
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Tags: inXile Entertainment; Wasteland 3
Our community was extremely angry at inXile when Torment: Tides of Numenera was released in 2017. By the time The Bard's Tale IV rolled out in 2018, that anger had mostly given way to pity and apathy. The truth is that inXile lost their credibility with the Codex a long time before that, which is why very few of us contributed to the Wasteland 3 Fig campaign when it ran way back in late 2016. The game seemed vaguely vaporwarish for the longest time, with what appeared to be frequent turnover on its design team. Famously, none of the three individuals "recruited" by Brian Fargo in the pitch video saw its development to completion. Mostly it was just ignored. Yet inXile's surprise acquisition by Microsoft late in 2018 ensured that Wasteland 3 would see a polished release, and over the past year the game finally won a degree of cautiously positive attention thanks to a solid alpha and beta.
You've seen the hype trailers and the fancy dev diaries. You've seen the review scores. Now it's time for what was originally going to be the final game of Brian Fargo's career to pass the most challenging test of them all. Without further ado, here is the launch trailer and release announcement:
The long wait is over, Rangers.
The Wasteland 3 Fig campaign concluded at the end of 2016, and in the almost four years since then we’ve worked hard to make that promise a reality. Hopefully with the release of Wasteland 3 we’ll have met and exceeded your expectations.
Whether you’re a backer from the old days or you’re just now checking it out on Game Pass, we welcome you to our dark, funny, and gritty view of a post-apocalyptic Colorado. We invite you to take you first steps into the challenging tactical combat, and dozens of hours of deep story full of colorful characters, twists and turns, and brutal ethical choices. You’ll have to make choices and live with the consequences because Wasteland is a series all about reacting to your decisions, and there will be plenty of ways to change the course for Colorado and its people.
We’ve already had reviews rolling in, and the team’s been excitedly sharing 5/5 and 9/10 review scores with each other. But regardless of how the game is rated by press, we’re most excited to get it into your hands and hear what you think. So be sure to follow @Wasteland on Twitter, join the conversation in the inXile forums, and let us know how you’re enjoying yourself.
Thank you again to our backers, our fans both new and old, and any fans out there we’ve yet to meet. Your support and feedback are extremely important to us, and we look forward to continuing to support Wasteland 3 for the foreseeable future.
Wasteland 3 is now available across PC, Xbox One, and PlayStation 4 (rolling midnight release), as well as with Xbox Game Pass. Head over to Wasteland3.com, and join us in our post-apocalyptic winter wonderland.
Wasteland 3 is available on Steam and GOG now for $60. That's quite expensive, so if you weren't a backer we recommend that you instead rent the game from the Microsoft Store using Game Pass. I suspect that may be what Microsoft is trying to encourage by setting their prices so high.
Our community was extremely angry at inXile when Torment: Tides of Numenera was released in 2017. By the time The Bard's Tale IV rolled out in 2018, that anger had mostly given way to pity and apathy. The truth is that inXile lost their credibility with the Codex a long time before that, which is why very few of us contributed to the Wasteland 3 Fig campaign when it ran way back in late 2016. The game seemed vaguely vaporwarish for the longest time, with what appeared to be frequent turnover on its design team. Famously, none of the three individuals "recruited" by Brian Fargo in the pitch video saw its development to completion. Mostly it was just ignored. Yet inXile's surprise acquisition by Microsoft late in 2018 ensured that Wasteland 3 would see a polished release, and over the past year the game finally won a degree of cautiously positive attention thanks to a solid alpha and beta.
You've seen the hype trailers and the fancy dev diaries. You've seen the review scores. Now it's time for what was originally going to be the final game of Brian Fargo's career to pass the most challenging test of them all. Without further ado, here is the launch trailer and release announcement:
The long wait is over, Rangers.
The Wasteland 3 Fig campaign concluded at the end of 2016, and in the almost four years since then we’ve worked hard to make that promise a reality. Hopefully with the release of Wasteland 3 we’ll have met and exceeded your expectations.
Whether you’re a backer from the old days or you’re just now checking it out on Game Pass, we welcome you to our dark, funny, and gritty view of a post-apocalyptic Colorado. We invite you to take you first steps into the challenging tactical combat, and dozens of hours of deep story full of colorful characters, twists and turns, and brutal ethical choices. You’ll have to make choices and live with the consequences because Wasteland is a series all about reacting to your decisions, and there will be plenty of ways to change the course for Colorado and its people.
We’ve already had reviews rolling in, and the team’s been excitedly sharing 5/5 and 9/10 review scores with each other. But regardless of how the game is rated by press, we’re most excited to get it into your hands and hear what you think. So be sure to follow @Wasteland on Twitter, join the conversation in the inXile forums, and let us know how you’re enjoying yourself.
Thank you again to our backers, our fans both new and old, and any fans out there we’ve yet to meet. Your support and feedback are extremely important to us, and we look forward to continuing to support Wasteland 3 for the foreseeable future.
Wasteland 3 is now available across PC, Xbox One, and PlayStation 4 (rolling midnight release), as well as with Xbox Game Pass. Head over to Wasteland3.com, and join us in our post-apocalyptic winter wonderland.
Wasteland 3 is available on Steam and GOG now for $60. That's quite expensive, so if you weren't a backer we recommend that you instead rent the game from the Microsoft Store using Game Pass. I suspect that may be what Microsoft is trying to encourage by setting their prices so high.
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