Tags: Black Geyser: Couriers of Darkness; GrapeOcean Technologies
Time flies, people change, ice caps melt, but you can always bet on the release of another Baldur's Gate clone every now and again, and that some poor sod is going to be duped into playing it. This time around, we're happy to present our review of Black Geyser: Couriers of Darkness, as written by community member Lady Error.
Surprisingly enough, this strong contender for the weirdest title ever plastered on an RPG made by a bunch of nobodies actually turned out enjoyable. As with any other game, it has its ups and downs, but some things it manages to do fairly well. As Lady Error puts it:
But there is more to like and dislike about it, all neatly arranged in a tidy list of what's right and wrong. Read the full article: RPG Codex Review: Black Geyser
Time flies, people change, ice caps melt, but you can always bet on the release of another Baldur's Gate clone every now and again, and that some poor sod is going to be duped into playing it. This time around, we're happy to present our review of Black Geyser: Couriers of Darkness, as written by community member Lady Error.
Surprisingly enough, this strong contender for the weirdest title ever plastered on an RPG made by a bunch of nobodies actually turned out enjoyable. As with any other game, it has its ups and downs, but some things it manages to do fairly well. As Lady Error puts it:
The writing is concise and to the point, which already makes it much better than in Pillars of Eternity. There are also no gods that you have to deal with all the time, except indirectly on rare occasions. And while many quests are nothing special, quite a few do stand out with creativity.
For example, there is a time travel-themed quest in an underground area where the party needs to retrieve an antidote from a hostile group of cultists in the past and find a way to bring it to the present to save some allies. The difficulty is that all small magical items get destroyed by the time travel device, including the antidote.
The main quest focuses heavily on royal diplomacy in different kingdoms, which is a relatively new theme compared to the Infinity Engine titles. The majority of the quests can also be resolved in more than one way – often there is a pacifist solution available. There are even a few quests with heavy choices and consequences. Without spoiling too much, one of them really surprised me: when helping someone in need resulted in wiping out an entire peaceful settlement. And all the unresolved quests from that settlement were lost, though I did get a very powerful item as a "thank you."
Overall, this game is not too short, with a similar amount of content as the original Baldur's Gate. Black Geyser does not overstay its welcome.
For example, there is a time travel-themed quest in an underground area where the party needs to retrieve an antidote from a hostile group of cultists in the past and find a way to bring it to the present to save some allies. The difficulty is that all small magical items get destroyed by the time travel device, including the antidote.
The main quest focuses heavily on royal diplomacy in different kingdoms, which is a relatively new theme compared to the Infinity Engine titles. The majority of the quests can also be resolved in more than one way – often there is a pacifist solution available. There are even a few quests with heavy choices and consequences. Without spoiling too much, one of them really surprised me: when helping someone in need resulted in wiping out an entire peaceful settlement. And all the unresolved quests from that settlement were lost, though I did get a very powerful item as a "thank you."
Overall, this game is not too short, with a similar amount of content as the original Baldur's Gate. Black Geyser does not overstay its welcome.
But there is more to like and dislike about it, all neatly arranged in a tidy list of what's right and wrong. Read the full article: RPG Codex Review: Black Geyser