Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Decline 15$ Sparklepony Cosmetic in WoW made more money than Starcraft II: Wings of Liberty

Chuck Norris

Augur
Joined
Dec 29, 2011
Messages
664
Location
Texas
Just let that sink in. If you want to understand the reason behind Blizzard's downfall, this was it. If you're buying these bullshit cosmetics, you're killing the game industry and discouraging developers to make anything worthwhile.

 

lycanwarrior

Scholar
Joined
Jan 1, 2021
Messages
1,219
Don't know whether the person is speaking the truth but it honestly would not surprise whatsoever in the least:

https://www.reddit.com/r/Games/comm.../?utm_source=share&utm_medium=web2x&context=3

I'm kind of shocked more people don't know this, but here it is again because everyone should know that Activison on the Call of Duty side HAS live phone and text support but ONLY for "VIP" players aka whales. They tell non payers there is no such thing while rolling out the red carpet to those with fat wallets, they are literally lying to you.

To add insult to injury, they nuked a good chunk of their normal player support in the early 2020s and left thousands of players to fend with their ticketing system with 2-3 day wait times. Activision does not give a fuck about it's player unless they're buying in-app purchases.

Also, there is no "security and enforcement" team because their anti-cheat is automated and yes there is SBMM, and sometimes it's designed to put you in matches with people who have the latest cosmetics that you don't own.

Don't believe their lies. Fuck them.
 

Eisen

Learned
Joined
Apr 21, 2020
Messages
643
Wow, Blizzard is trash and people are retard for paying for microtransactions
News at 11
 

Chuck Norris

Augur
Joined
Dec 29, 2011
Messages
664
Location
Texas
Wow, Blizzard is trash and people are retard for paying for microtransactions
News at 11
No, the point is that Blizzard was not trash. But the trashiness of humanity made them that way. This is a new way of looking at things, because we always assumed all of these companies are evil by nature.

Even if you're the most ethical and empathic person, when you see something like this, it changes something in you. I mean how can you even process information like this? How can you convey to shareholders or higher-ups that something devoid of value (a cosmetic skin) made more money than a fully-fledged video game?

The publishers are not shit. The people are shit. They made publishers that way. They made them misanthropic, because they saw what these assholes are truly interested in. Which is meaningless shit.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,563
Sometimes I buy cosmetics in Fortnite.
why play Fortnite in first place? :prosper:
I don't even know what Fortnight is. My zoomer boss asked me as we were pissing a few weeks ago,

"Do anything fun over the weekend?"

"Watched some movies. Played a video game."

"Fortnight?"

"No, A Link to the Past. It's a Zelda game that came out in the early '90s."

"What did you play it on, N64?"
 

ferratilis

Magister
Joined
Oct 23, 2019
Messages
2,319
If you're buying these bullshit cosmetics, you're killing the game industry and discouraging developers to make anything worthwhile.
You're barking up the wrong tree. I don't think an average Codexer spends his hard earned money on cosmetics, except for the few well-known retards.
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
4,110
Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
I don't care.

In fact, I like microtransactions. It's a huge red flag that the game is shit and not worth my time nor money, so I don't waste them to play it for a few hours and abandon.
 
Joined
Feb 19, 2005
Messages
4,576
Strap Yourselves In Codex+ Now Streaming!
I don't care.

In fact, I like microtransactions. It's a huge red flag that the game is shit and not worth my time nor money, so I don't waste them to play it for a few hours and abandon.

I have a similar sentiment. Is gaming really in such a bad place right now? Definitely not worse than in the period from roughly 2007-2012.
My backlog is filled with interesting games to play from the last 10 years and new interesting stuff is on the horizon. Let the normies have their microtransaction-infested addiction machines, their Call of Duties, Fortnites, FIFAs, GTA Onlines and whatnot. Who gives a shit really?
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,041
Location
Platypus Planet
To be honest SC2's monetization scheme was itself gross nickel and diming so it not selling well is a good thing. Or did people already forget the amount of bitching there was when they announced that the main campaign was split into 3 different full priced products that you had to buy? Of course this didn't stop even worse monetization schemes from entering the hobby but so it goes.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,029
In fact, I like microtransactions. It's a huge red flag that the game is shit and not worth my time nor money, so I don't waste them to play it for a few hours and abandon.
This, with the caveat that some F2P games are good and essentially use cosmetics as a means to donate to the devs. But yeah, if the game has microtransactions and an intial purchase price, fuck that shit.
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
6,619
If you're buying these bullshit cosmetics, you're killing the game industry and discouraging developers to make anything worthwhile.
You're barking up the wrong tree. I don't think an average Codexer spends his hard earned money on cosmetics, except for the few well-known retards.
Yeah. WoW is also played by a lot of women. Women love cosmetic shit and don't listen to reason. So what can you do...lol

Probably worth barking for the 50% of men (in general) that are retards though. "Hurr ha wouldn't it be funny bro to buy the sparklepony and run around killing people!? Epic fam. Bet"
 

TripJack

Hedonist
Joined
Aug 9, 2008
Messages
5,132
If you're buying these bullshit cosmetics, you're killing the game industry
the-grinch-evil-smile.gif
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
6,120
If you're buying these bullshit cosmetics, you're killing the game industry and discouraging developers to make anything worthwhile.
You're barking up the wrong tree. I don't think an average Codexer spends his hard earned money on cosmetics, except for the few well-known retards.

The average codexer probably doesn't even spend money on games :lol:
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
17,219
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
To be honest SC2's monetization scheme was itself gross nickel and diming so it not selling well is a good thing. Or did people already forget the amount of bitching there was when they announced that the main campaign was split into 3 different full priced products that you had to buy? Of course this didn't stop even worse monetization schemes from entering the hobby but so it goes.
I never saw this a problem myself. I liked that each game in the series had a focus, which made the campaigns itself pretty damn expansive with some unique mechanics. If it had been released as one big game, I doubt the campaigns would even be a third of the length. Just like every other RTS released before that had several factions.
 
Joined
Nov 23, 2017
Messages
4,144
Just let that sink in. If you want to understand the reason behind Blizzard's downfall, this was it. If you're buying these bullshit cosmetics, you're killing the game industry and discouraging developers to make anything worthwhile.


The takeaway: StarCraft 2 should’ve cost $15.

Especially if they were going to sell StarCraft 2 as three different games.

That’s only half a joke. Publishers should probably be thinking about releasing games at something like $15 or less. Release games at impulse buy prices. At the moment you’ve got a console market where the Switch has sold 132.46 million and the PS4 has sold 117.2 million. Now not every one of those is going to be one single unique customer. But imagine you could get like 25% of the PS4 or Switch (or both) user base with like some $10 game within the first month of something of release. That isn’t something larger series would never need to think about...Call of Duty, Diablo, Grand Theft Auto, Monster Hunter, a handful of Nintendo series. But, if you’re selling below six million within the first week or month at $60, it’s completely possible you might make more at $15. And at a $10 or $15 price tag, if you’ve got a cross save, it’s totally possible someone just might pick the game up more than once.

I guarantee some game like Street Fighter 5 (which across all versions sold 7.40 million, with most of those sales coming later when it wasn’t being sold at full price) would’ve made more money at $15 and $10 than it did at $59.99 and $29.99. Looks like it sold 1.4 million copies in its first year. Like, at $10 bucks people would probably just pick up random games they wouldn’t ever think about buying otherwise just because it’s so cheap. And people would probably buy more games too.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,029
Like, at $10 bucks people would probably just pick up random games they wouldn’t ever think about buying otherwise just because it’s so cheap. And people would probably buy more games too.
Yep. We're in an era where so many games of such high quality and length are being released, there's really not that feeling of 'Oh god I have to buy that, I've wanted that for so long' unless it's a sequel to something you loved. I've got such a massive backlog of games, I generally assume even when buying a new game that I won't even finish it unless it's even better than I expected. I mean ffs, the two games I've been playing the most for the last few weeks have been total conversions of the original Doom and XCOM. I got Baldur's Gate 3 as a gift and played it for like... an hour? I picked up Quasimorphs because it was cheap and gave it about the same amount of time. Last big purchase was AC6 and I only did a single playthrough of that for 20 hours, mostly out of stubborness and nostalgia. I spent longer playing Halls of Torment, a decent vampire survivors knock-off. So the idea that your game is so much better than another that it's worth 4 times the asking prices... doesn't hold water with me any more. If Fromsoft and the AC franchise weren't things I wanted to support, AC6 would have been a hard pass at that price. Blizzard? They can go fuck a railroad spike.
 

abija

Prophet
Joined
May 21, 2011
Messages
2,913
When you have an established playerbase releasing at full price (or even higher) then slowly lowering makes perfect sense. SC2 wouldn't have made more money than it did. They squeezed a lot of it after release.

And the 15$ mount story sold at the height of WoW is ragebait for morons, done by some wannabe grifter (if you look at the games that company put out).
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom