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Preview Fallout 3 - that's some funny violence!

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Tags: Bethesda Softworks; Fallout 3

A very detailed <a href=http://production.gamehelper.com/magazine/features/the-original-fallout-boy?page=1>Fallout 3 preview</a> at GameHelper. Memorable quotes:
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<blockquote>“War never changes” – but Fallout sure has. We tend to look back through nostalgic rose-colored glasses at the games of ‘yesteryear’ until those rare occasions arise in which we load them up again and discover just how terrible they look alongside the Gears of Wars and Oblivion’s lining our shelves today.
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Out is the conversation wheel that made up that hellish little dialogue mini-game in Oblivion and in is <b>an upgraded dialogue system more akin to your Mass Effect</b>.
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What would a Fallout game be without weapons? As Todd puts it, ‘<b>Fallout is a game where we’ve found you can just go crazy weapons</b>.’ You can even make your own weapons! As an example Todd shows off the ‘Rock-It’ launcher – one of the weapons you can build yourself which shoots rocks and other items found throughout the game. <b>Not sure what to do with it? Try firing off some records or scissors at an incoming mutant</b>!
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The range of homemade weapons one can fashion runs the gamut from traditional ranged affairs like the aforementioned ‘Rock-It’ launcher to the likes of the Vault Boy lunchbox that can be filled up with explosives and bottlecaps (yes, they’re still the game’s currency of choice) and then set off blowing up nearby NPCs or friends.
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<b>Now that’s some funny violence!</b>
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One of the biggest concerns the team repeatedly heard from the community revolved around the use of weapons in an RPG – more succinctly – will elements like Action Points and Targeted Shots be making a return from the original? The answer to this comes in the form of the Vault-Tec™ Assisted Targeting System or VATS.
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If development of Fallout 3 continues sailing on this course – 2008 could prove to be an Epic year for RPG fans.
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Todd Howard: Hey, violence is funny – lets all just own up to it! Violence done well is f---ing hilarious. It’s like Itchy and Scratchy or Jackass – now that’s funny! “</blockquote>But not as funny as "Oww My Balls!". Now THAT is a classy show.
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Spotted at: <A HREF="http://www.nma-fallout.com/">NMA</A>
 

Bradylama

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Out is the conversation wheel that made up that hellish little dialogue mini-game in Oblivion and in is an upgraded dialogue system more akin to your Mass Effect.

AWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
 

Leo Valesko

Novice
Joined
Sep 15, 2006
Messages
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Location
Ukraine
Out is the conversation wheel that made up that hellish little dialogue mini-game in Oblivion and in is an upgraded dialogue system more akin to your Mass Effect.

Score!!!
 

Cronstadt

Scholar
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Mar 29, 2007
Messages
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in ur base, killin ur d00dz.
It's resembling more and more Duke Nukem and less and less Fallout. If Beth lets me piss in toilets and groan with satisfaction, pay strippers, blow up a porno cinema and say things like "I'm the Vault Dweller, and I'm coming to get the rest of you mutant bastards!" I may just enjoy it.
 

pkt-zer0

Scholar
Joined
Jun 17, 2007
Messages
594
Hey, Violence is funny – lets all just own up to it! Violence done well is f---ing hilarious. It’s like Itchy and Scratchy or Jackass –now that’s funny!

I have two words for this:

What. Thefuck.
 

thesheeep

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Cronstadt said:
It's resembling more and more Duke Nukem and less and less Fallout. If Beth lets me piss in toilets and groan with satisfaction, pay strippers, blow up a porno cinema and say things like "I'm the Vault Dweller, and I'm coming to get the rest of you mutant bastards!" I may just enjoy it.

Damn, you're ugly!
 

Rat Keeng

Liturgist
Joined
Oct 22, 2002
Messages
869
Don't knock records as weapons. I once saw some Ninja Kids stop burglars by throwing CDs at them, and I once saw some British dudes almost stop a couple of zombies by throwing records at them, so maybe not as implausible as you think?

Out is the conversation wheel that made up that hellish little dialogue mini-game in Oblivion
My very short preview of Fallout 4:

Out is the conversation wheel that made up that hellish style of dialogue in Fallout 3, and in is an upgraded dialogue system more akin to your Gravity Force.
 

Elwro

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Dec 29, 2002
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Krakow, Poland
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Ubiquitous funny violence was OK in Painkiller, but in a Fallout game?

...on the other hand, it's now perhaps the same genre, so everything's cool.
 

DarkPhantom

Novice
Joined
May 13, 2005
Messages
29
Location
In the arse of Europe.
One of the biggest concerns the team repeatedly heard from the community revolved around the use of weapons in an RPG – more succinctly – will elements like Action Points and Targeted Shots be making a return from the original?

So many years thinking what RPG meant...it seems Roller Propelled Grenades was the most accurate guess.

Wicked!
 
Joined
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Messages
3,585
Location
Motherfuckerville
Bradylama said:
I'm surprised that nobody's been making the Ratchet & Clank connection, yet. Suck-O-Tron.

Or the Mini-Nuke (Fatman), Agents of Doom (Lunchbox IEDs), or such.

Although I think somebody on the ESF might have....
 

elander_

Arbiter
Joined
Oct 7, 2005
Messages
2,015
Cronstadt said:
It's resembling more and more Duke Nukem and less and less Fallout.

No it doesn't. Duke Nuken was funny.

Cronstadt said:
If Beth lets me piss in toilets and groan with satisfaction, pay strippers, blow up a porno cinema and say things like "I'm the Vault Dweller, and I'm coming to get the rest of you mutant bastards!"

That was funny ... in Duke Nuken.

And also "suck it down" (rocket), "i like to kick ass and chew gum and i'm out of gum", "im going to rip your head and piss inside your neck", "who wants some". The last one is funny after an heavy battle with tons of pigs attacking from all sides and being ripped to pieces, then silence and the great voice of DN breaking silence and saying who wants some.
 

psycojester

Arbiter
Joined
Jun 23, 2006
Messages
2,526
We tend to look back through nostalgic rose-colored glasses at the games of ‘yesteryear’ until those rare occasions arise in which we load them up again and discover just how terrible they look alongside the Gears of Wars and Oblivion’s lining our shelves today.

And then we all go off and ponder what shallow shameless whores we are that we can't look past shiny 3d vector pixel anal bleach shading.
 

gc051360

Scholar
Joined
Mar 5, 2007
Messages
256
hoochimama said:
Someone actually laughed with Itchy and Scratchy?
Not me.

But it's obvious that Todd is desperate to try and somehow be hip and edgy. This "violence is funny" is an example.

And violence, in a vacuum, is not funny. It's how it's presented.

Why do all of these previews....try and dismiss those arguing for a Fallout 3 to play similar to the originals....but then, in previews of Starcraft 2...they praise it for staying the same. Is Starcraft's gameplay timeless..where Fallout's is a relic of the past? I don't get it.
 

OccupatedVoid

Arbiter
Joined
Sep 4, 2006
Messages
1,846
Location
East Texas
Bradylama said:
I'm surprised that nobody's been making the Ratchet & Clank connection, yet. Suck-O-Tron.
The RYNO was the best gun in that game. :honourblade:
 

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