Tags: Obsidian Entertainment
Per <a href="http://www.gameinformer.com/News/Story/200803/N08.0313.1155.46802.htm">this article-let</a> on <a href="http://www.gameinformer.com/">Game Informer</a>, <a href="http://www.obsidianent.com">Obsidian Entertainment</a> and it's fearless band of interlopers are going to be working on a slick secret agent CRPG. Here's a clip:
<br>
<blockquote>If you love RPGs but are tired of swinging swords or slogging around in spacesuits, you’re in luck. Obsidian Entertainment is drawing on its Fallout and Planescape: Torment roots with its new espionage-based game Alpha Protocol. Drawing on the three J.B.s for inspiration—Jack Bauer, Jason Bourne and James Bond—the developers are giving players plenty of different ways to tackle problems. You can rely on brute force, stealth or gadgets to accomplish missions, and also navigate through a nuanced conversation system. We’ve got the world-exclusive first look at the game in our April issue of Game Informer Magazine.</blockquote>
<br>
Diplomacy? That one is missing from the <i>Big List O' Ways</i>. Not that I think everyone in real life bends to a silver tongue, but you can always work something out with someone else to have them deal with those who won't bend.
<br>
Spotted at: <A HREF="http://ve3d.ign.com/">Voodoo Extreme</A>
Per <a href="http://www.gameinformer.com/News/Story/200803/N08.0313.1155.46802.htm">this article-let</a> on <a href="http://www.gameinformer.com/">Game Informer</a>, <a href="http://www.obsidianent.com">Obsidian Entertainment</a> and it's fearless band of interlopers are going to be working on a slick secret agent CRPG. Here's a clip:
<br>
<blockquote>If you love RPGs but are tired of swinging swords or slogging around in spacesuits, you’re in luck. Obsidian Entertainment is drawing on its Fallout and Planescape: Torment roots with its new espionage-based game Alpha Protocol. Drawing on the three J.B.s for inspiration—Jack Bauer, Jason Bourne and James Bond—the developers are giving players plenty of different ways to tackle problems. You can rely on brute force, stealth or gadgets to accomplish missions, and also navigate through a nuanced conversation system. We’ve got the world-exclusive first look at the game in our April issue of Game Informer Magazine.</blockquote>
<br>
Diplomacy? That one is missing from the <i>Big List O' Ways</i>. Not that I think everyone in real life bends to a silver tongue, but you can always work something out with someone else to have them deal with those who won't bend.
<br>
Spotted at: <A HREF="http://ve3d.ign.com/">Voodoo Extreme</A>