Jason
chasing a bee
Tags: Fallout 3
Long-time RPG scribe <a href="http://www.rpgcodex.net/phpBB/viewtopic.php?t=20918" target="blank">Desslock</a> was interviewed over at <a href="http://planetfallout.gamespy.com/articles/features/163/Interview-With-Desslock" target="blank">Planet Fallout</a> on how <b>Fallout 3</b> has turned out.
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<blockquote>PF:And the atmosphere, is it really dark? Less space for humor this time, as Bethsoft seems to imply in their interviews?
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Desslock: Definitely less humor, and the setting is darker. It’s still Fallout, and there’s some goofiness like the rock-it launcher, but for the most part it’s played straighter. Bethesda’s strength has always been world-building, and this is the first Fallout where the world/setting actually seems remotely plausible as well – you learn more about the pre-war culture, the actual war and the Chinese opponents, the different Fallout factions are all well development and interesting, etc.</blockquote>
Long-time RPG scribe <a href="http://www.rpgcodex.net/phpBB/viewtopic.php?t=20918" target="blank">Desslock</a> was interviewed over at <a href="http://planetfallout.gamespy.com/articles/features/163/Interview-With-Desslock" target="blank">Planet Fallout</a> on how <b>Fallout 3</b> has turned out.
<br>
<blockquote>PF:And the atmosphere, is it really dark? Less space for humor this time, as Bethsoft seems to imply in their interviews?
<br>
<br>
Desslock: Definitely less humor, and the setting is darker. It’s still Fallout, and there’s some goofiness like the rock-it launcher, but for the most part it’s played straighter. Bethesda’s strength has always been world-building, and this is the first Fallout where the world/setting actually seems remotely plausible as well – you learn more about the pre-war culture, the actual war and the Chinese opponents, the different Fallout factions are all well development and interesting, etc.</blockquote>