Tags: BioWare; Mass Effect 2
<p>Christina Norman, BioWare's Lead Gameplay Designer on the Mass Effect series, <a href="http://blog.bioware.com/2010/11/05/facebook-friday-week-5-christina-norman/" target="_blank">gets introduced on the BioBlog</a>.</p>
<p>I know she's responsible for the planet scanning bullshit, but let's give her a fair chance:</p>
<blockquote>
<p><strong>How long have you worked for BioWare? </strong><br /> 5 of your “earth years”</p>
<p><strong>What does a Lead Gameplay Designer actually do?</strong><br /> My team builds all the gameplay systems for the Mass Effect series of games. What is a gameplay system? It’s basically anything you can do in more than one place, like fire a gun, or level up, or use a power, or enter cover. We micro-polish each of these activities until they are ridiculously fun!</p>
<p>...</p>
<p><strong>What game are you losing sleep for right now (that you are not working on)?</strong><br /> Fable 3 and The Old Republic (which I’m an alpha tester for) are my main obsessions right now. I also just finished playing Game Dev Story a really awesome iPhone game.</p>
<p><strong>What is the most “nerdy” thing about you?</strong><br /> Wow what isn’t nerdy about me? I spend all my time playing games, posting to twitter, watching anime and programming.</p>
</blockquote>
<p>Lol, she said "earth years". Yet, she must be lying because women can't code. Anyway, since she's an obsessive <span style="text-decoration: line-through;">Turdle</span> Fable 3 fan, I think we can expect Mass Effect 3 to introduce the gameplay the series was genuinely lacking: kicking space chicken and farting on aliens' heads.</p>
<p> </p>
<p>Spotted at: <a href="http://www.rpgwatch.com/?rwsiteid=1#16106">RPGWatch</a></p>
<p>Christina Norman, BioWare's Lead Gameplay Designer on the Mass Effect series, <a href="http://blog.bioware.com/2010/11/05/facebook-friday-week-5-christina-norman/" target="_blank">gets introduced on the BioBlog</a>.</p>
<p>I know she's responsible for the planet scanning bullshit, but let's give her a fair chance:</p>
<blockquote>
<p><strong>How long have you worked for BioWare? </strong><br /> 5 of your “earth years”</p>
<p><strong>What does a Lead Gameplay Designer actually do?</strong><br /> My team builds all the gameplay systems for the Mass Effect series of games. What is a gameplay system? It’s basically anything you can do in more than one place, like fire a gun, or level up, or use a power, or enter cover. We micro-polish each of these activities until they are ridiculously fun!</p>
<p>...</p>
<p><strong>What game are you losing sleep for right now (that you are not working on)?</strong><br /> Fable 3 and The Old Republic (which I’m an alpha tester for) are my main obsessions right now. I also just finished playing Game Dev Story a really awesome iPhone game.</p>
<p><strong>What is the most “nerdy” thing about you?</strong><br /> Wow what isn’t nerdy about me? I spend all my time playing games, posting to twitter, watching anime and programming.</p>
</blockquote>
<p>Lol, she said "earth years". Yet, she must be lying because women can't code. Anyway, since she's an obsessive <span style="text-decoration: line-through;">Turdle</span> Fable 3 fan, I think we can expect Mass Effect 3 to introduce the gameplay the series was genuinely lacking: kicking space chicken and farting on aliens' heads.</p>
<p> </p>
<p>Spotted at: <a href="http://www.rpgwatch.com/?rwsiteid=1#16106">RPGWatch</a></p>