Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Troika Games; Vampire: The Masquerade - Bloodlines
<a href=http://pc.gamezone.com>Game Zone</a> has posted a postive <a href=http://pc.gamezone.com/gzreviews/r22186.htm>review</a> of <a href=http://www.vampire-bloodlines.com>Bloodlines</a>, which scored <b>9/10</b> and the <b>Editor's Choice</b> award thingy.
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<blockquote>But while you are confronted with different paths, the linear nature of the game brings everything back to the same point. For example, during the first mission area, Santa Monica, you are tasked with trying to end a feud between Therese and another kindred. Therese is the owner of a vampire bar called The Asylum – although no one in the neighborhood seems to know what kind of bar it truly is. Therese is gruff and dismissive. She tasks you to do the same thing, regardless of the clan you are part of, and regardless of the conversation thread you take. It always comes back to the same thing, go to an abandoned hotel on the ocean – which was the scene of a gruesome murder – and retrieve an item that belonged to the ghost that haunts it.</blockquote>
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That's the thing that I dislike as well. The Santa Monica's quests always come in the same sequence: get the explosives, go to the hotel, deal with the sisters, see the Nosferatu, then go to the warehouse.
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Thanks, <b>Briosafreak</b>
<a href=http://pc.gamezone.com>Game Zone</a> has posted a postive <a href=http://pc.gamezone.com/gzreviews/r22186.htm>review</a> of <a href=http://www.vampire-bloodlines.com>Bloodlines</a>, which scored <b>9/10</b> and the <b>Editor's Choice</b> award thingy.
<br>
<br>
<blockquote>But while you are confronted with different paths, the linear nature of the game brings everything back to the same point. For example, during the first mission area, Santa Monica, you are tasked with trying to end a feud between Therese and another kindred. Therese is the owner of a vampire bar called The Asylum – although no one in the neighborhood seems to know what kind of bar it truly is. Therese is gruff and dismissive. She tasks you to do the same thing, regardless of the clan you are part of, and regardless of the conversation thread you take. It always comes back to the same thing, go to an abandoned hotel on the ocean – which was the scene of a gruesome murder – and retrieve an item that belonged to the ghost that haunts it.</blockquote>
<br>
That's the thing that I dislike as well. The Santa Monica's quests always come in the same sequence: get the explosives, go to the hotel, deal with the sisters, see the Nosferatu, then go to the warehouse.
<br>
<br>
<br>
Thanks, <b>Briosafreak</b>