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- Jan 28, 2011
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Tags: Limbic Entertainment; Might & Magic X: Legacy; Ubisoft
A particularly juicy update was posted today on the Might & Magic X Legacy open development blog. It's all about character creation - classes, races, stats, skills, the works. Here's the main part of the update:
The rest of the update describes each of the four default party members. It's nice to see such detailed information from a game that is still months away from release. I assume, of course, that everything is yet subject to change.
A particularly juicy update was posted today on the Might & Magic X Legacy open development blog. It's all about character creation - classes, races, stats, skills, the works. Here's the main part of the update:
When starting a game of Might & Magic X, you will have two options: either start right away with a default party (more details below), or you can manually choose and customize four different heroes.
If you decide to customize each hero, the first feature you will have to pick is the race, which then defines the different classes available for heroes of that race. Each race also has their specials: Humans for example come with additional start skills, Dwarfs have more health points, Elves are more resistant and Orcs have increased critical damage.
Also, you can select a portrait and voice for your character (for example cynical or heroic). The choices you have here depend on the class’s race and the character’s gender.
Altogether, if you decide to create new characters instead of using the default ones, you have the following options:
- Choose the gender of the character
- Choose the class of the character
- Choose the default name of the character to a name of your choice
- Choose the portrait of the character
- Choose the voice of the character
- Modify the attributes, health and mana points
- Select two additional start skills for the character in addition to the default start skills
The class of a character gives you different skill options. Also, each class has a dedicated paragon class. In general, you can unlock the paragon class by finishing an epic quest chain, which will give you access to the Grand Master tiers and improve the character even more.
When you start playing the game, each of the characters you created will have certain default skills on level 1, including the two additional skills chosen by you. When your character levels up, you can choose whether you want to improve the already existing skills (and which ones), or if you want your character to learn and improve other skills. By visiting trainers, your characters will even be able to learn expert, master and grandmaster skills. You will get to know more about trainers and skills in another posting that’s currently in the pipeline.
[...] The default party consists of a Dwarf Defender, an Orc Barbarian, an Elven Ranger, and a Human Freemage.
As mentioned above, this race combination ensures that you party members have different specials, for example more health points for the Dwarf and so on. Furthermore, the default party has additional start skills. Each skill has special features on its tiers description. We will soon provide you with more information on that in a separate posting about skills and spells.
The rest of the update describes each of the four default party members. It's nice to see such detailed information from a game that is still months away from release. I assume, of course, that everything is yet subject to change.