Tags: Heroic Fantasy Games; Knights of the Chalice 2
Some of you will still remember the year 2009 (it was 2009, right? 4 years ago already) when the Codex enjoyed the freshly released Knights of the Chalice. * Ever since we've been waiting for a sequel, but unfortunately KotC2 had to be postponed in favor of a strategy game, Battle of the Sands. Was that worth it? I have no idea. However, the good news is, since this RTS nonsense is done now, the developer is back on working on KotC2. Here's the latest update from the KotC buyer forum:
Hopefully this hasn't been posted already, but if it has, forgive me for not following the "RPG news" too closely these days.
* screenshots are kaput
Some of you will still remember the year 2009 (it was 2009, right? 4 years ago already) when the Codex enjoyed the freshly released Knights of the Chalice. * Ever since we've been waiting for a sequel, but unfortunately KotC2 had to be postponed in favor of a strategy game, Battle of the Sands. Was that worth it? I have no idea. However, the good news is, since this RTS nonsense is done now, the developer is back on working on KotC2. Here's the latest update from the KotC buyer forum:
Hi, in this update I will talk a bit about spells.
In terms of the share of development work, spells are one of the biggest chunks for both KotC and KotC 2.
Since the game will have an integrated module editor, there will be a spell editor.
I will use the spell editor to create the database of all the spells described in the website.
Later on, players might use it to create an additional spell or two for their modules, or to modify an existing spell.
In the following screenshots you can see the spell properties for the spell Protection from Arrows. (click to enlarge)
By the way, I'm thinking that this spell should only provide DR 5, not DR 10.
As you can see this is the only spell in the database so far, so I'm going to have to spend a lot of time just to add the spells. Meanwhile I'm also going to develop the other editors - for items, weapons/armour, creatures, scripts and finally maps.
I need to have all the editors ready before I can work on combat, the game's interface and AI.
And now here is the picture for the Cleric. I hope you'll like it!
FWE/KotC 2 is now my only project so things will go a bit quicker, hopefully.
Note: I don't get paid anything for working on this, so please show your support by buying Battle of the Sands (now just £5) or my book (now £9.95).
Hopefully this hasn't been posted already, but if it has, forgive me for not following the "RPG news" too closely these days.
* screenshots are kaput