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Tags: Perihelion Interactive; The Mandate
A new KickStarter is out, this time a Sci-Fi Space RPG type thing called Mandate:
You can play around and design your own ship with their online ship designer. The KickStarter ask is for $500,000 over 60 days which is a lot, although the team has some pedigree on games such as: Assassin's Creed 1&2, Mafia 2, Alan Wake, FarCry 2&3, Age of Conan: Hyborian Adventures,Call of Duty 3, Splinter Cell, Planet of the Apes, Saga of Ryzom, FIFA ONLINE, FarCry Evolution, Rainbow 6 Vegas, The Secret World and more.
None of which are RPGs... You can watch just the game concept trailer to see the direction they want to take game-play, which is space station upgrading, ship-to-ship combat and boarding parties fighting on a ship.
We also asked Ole, the game's Lead Designer what the RPG elements in the game are that you'll find:
A new KickStarter is out, this time a Sci-Fi Space RPG type thing called Mandate:
As the captain on board a Mandate starship, you lead a crew through the galaxy who adapt and grow as they fight alongside you.
There are a lot of sci-fi RPGs out there, but we feel there’s something lacking. Being huge fans of the sci-fi genre, we wondered why spaceships feel so empty? What’s missing? Looking back to all the TV and Movies that inspired us, like Star Trek, Battlestar Galactica or Firefly, we realised games are missing something integral: a crew. A ship without a crew feels hollow and meaningless, so we’ve taken space travel to the next level. The dangers of space should not only test your metal, but your flesh.
We wanted to make a game where you’re not a solid, singular object in a sky-box; you are a captain in an evolving, dynamic ship that hundreds of people call home. They adapt to you, and grow with you as you fight alongside them, and if you suffer losses, you’ll feel the loss that comes with that.
That’s where the drama is, that’s where the story happens, and it’s the interacting with people on the deck that makes this a complete experience.
We want to create a complete sci-fi RPG experience.
There are a lot of sci-fi RPGs out there, but we feel there’s something lacking. Being huge fans of the sci-fi genre, we wondered why spaceships feel so empty? What’s missing? Looking back to all the TV and Movies that inspired us, like Star Trek, Battlestar Galactica or Firefly, we realised games are missing something integral: a crew. A ship without a crew feels hollow and meaningless, so we’ve taken space travel to the next level. The dangers of space should not only test your metal, but your flesh.
We wanted to make a game where you’re not a solid, singular object in a sky-box; you are a captain in an evolving, dynamic ship that hundreds of people call home. They adapt to you, and grow with you as you fight alongside them, and if you suffer losses, you’ll feel the loss that comes with that.
That’s where the drama is, that’s where the story happens, and it’s the interacting with people on the deck that makes this a complete experience.
We want to create a complete sci-fi RPG experience.
You can play around and design your own ship with their online ship designer. The KickStarter ask is for $500,000 over 60 days which is a lot, although the team has some pedigree on games such as: Assassin's Creed 1&2, Mafia 2, Alan Wake, FarCry 2&3, Age of Conan: Hyborian Adventures,Call of Duty 3, Splinter Cell, Planet of the Apes, Saga of Ryzom, FIFA ONLINE, FarCry Evolution, Rainbow 6 Vegas, The Secret World and more.
None of which are RPGs... You can watch just the game concept trailer to see the direction they want to take game-play, which is space station upgrading, ship-to-ship combat and boarding parties fighting on a ship.
We also asked Ole, the game's Lead Designer what the RPG elements in the game are that you'll find:
- Establish your ancestry and life-path in the prologue. Decisions made in the prologue will affect how the game plays out and your past may hunt you down
- Create your own captain & decide what battle philosophies and schools of war to follow. Specialize in assault, engineering, drone or support doctrines
- See your crew gain experience and promote them to officers, and induct your elite officers into your inner circle as starship captains, your Band of Brothers!
- Engage in a long, branching storyline where your decisions influence the story, and the fate of your crew, your ship and ultimately the Mandate
- Manage the micro-cosm of your ship; See events unfold onboard your ship and deal with them in your way. Your ship is more than just a piece of machinery - it has it's own life. Interact with crew, officers, prisoners and visiting dignitaries.
- Approach the Articles of War your way! Be warned your conduct will affect your reputation among the other factions
- You are the captain! Your word is law. Praise, scold, promote and decorate your crew. Honour the fallen. Conduct court martials and put saboteurs and rebels on trial for violating the Articles of War
- Develop your corner of space the way you see fit, be loyal to the Empress, side with the rebels or become a notorious pirate! Conduct diplomatic negotiations with other factions, bribe, befriend or bully them to get your way!
- Start with two empty hands and build up your power base. Expand your industrial might and establish science academies to gain the upper hand. Trade, seize or mine rare materials and construct mighty new flagships. Train elite shock infantry and field the latest latest sensor, shielding and weapons technologies.