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Tags: Limbic Entertainment; Might & Magic X: Legacy; Ubisoft
Limbic Entertainment's Might & Magic X: Legacy just received its first patch. The patch's details were actually described last week on the game's open development blog:
Hello Adventurers,
Don’t give way to despair! The patch is on its way and will arrive on the 2nd half of February (exact date to be confirmed as soon as possible!). Among other things, it will include:
We are aware we still have improvements to achieve and we deeply apologize to all of you. We are doing our best to understand, reproduce and find solutions. Please have a look on where we are standing today regarding the following topics:
Thanks again for your support,
your MMX dev team
Seems like this patch isn't quite a panacea, but new dungeons and 16:10 resolutions is pretty nice. You can learn a bit about those new dungeons here.
Limbic Entertainment's Might & Magic X: Legacy just received its first patch. The patch's details were actually described last week on the game's open development blog:
Hello Adventurers,
Don’t give way to despair! The patch is on its way and will arrive on the 2nd half of February (exact date to be confirmed as soon as possible!). Among other things, it will include:
- Three new dungeons (including the Community Dungeon you created: we have 2 special guests on our Credits now!). We will give you more information about them within the next days but to give you a small insight: two of them will be available for everybody & the last one is exclusively for deluxe buyers!
- Improved performance & clearer texture quality setting (you can expect some improvement on open world but we will continue to work on this point along next patches too)
- Reduction of save corruption risks (we are still working on it, however we recommend you to delete existing ones and disable Uplay Saves Sync if you experienced this issue)
- 16/10 resolution is now officially supported by the game
- Fixed modding kit for the final version of the game
- Spirit Beacon bug is now fixed; invisible enemy won’t haunt you anymore! (You can no longer use it in dungeon or with close enemies)
- Numerous additional bug fixes & balancing (many of them reported by the community)
- Etc.
We are aware we still have improvements to achieve and we deeply apologize to all of you. We are doing our best to understand, reproduce and find solutions. Please have a look on where we are standing today regarding the following topics:
- Performance improvement & heat issues: Of course we will continue improving the game performance and still have some challenges ahead in this point. However, with this new patch, you should be able to better tweak the game and have a real positive impact on your game performance. For instance, we strongly recommend you to reduce the shadow distance & shadow qualities that are the main too “greedy” options. Don’t forget to reducing the globalgame quality, we know the game can be “heavy”.
- For those who can’t access Act 2, we are still trying to identify all possible cases. However, thanks to some important fixes, this should be fixed for most of you. Still, we will need your feedback to confirm this and explorealternative solutions.
- If you still have difficulties connecting to Uplay or recovering your Uplay rewards, we will need your rendezvouslog & saves to check this. http://forums.ubi.com/showthread.php/833976-Saves-corruption-issue
- Concerning bugged quests, we should have fixed most of them, however we continue our tests and improvements. We recommend you to load your existing saves after the update, create a new save, and then load it in order to apply all patch modifications. If this doesn’t solve the issue, please share your saves with us on the forum.
Thanks again for your support,
your MMX dev team